Studio Manager, Colin Macdonald, explained the importance of the evening: “When we opened our current facility less than three years ago we hadn’t yet shipped our first game. Since then we’ve had tremendous commercial and critical success, and have done the lion’s share of the work towards a successful launch of our online title APB. This additional space allows us to continue to grow at the pace needed to attain the quality of a game like APB, and build the infrastructure required to support its online launch.”
Realtime Worlds currently has over 40 vacancies, listed at its official website.
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