Military Madness is a turn-based strategy game. This means you and your opponent(s) take turns moving your squads around the battlefield and having them attack each other. There are over 20 different types of units that can make up your squads, each with their own unique advantages and disadvantages. Also, there are over a half-dozen different terrain types, which can drastically alter a squad’s defensive properties and mobility. So, knowing the terrain is just as important as knowing your troops.
In Military Madness, there is no economic system. No money. No unit production. You can capture factories to steal squads and use those same factories to repair damaged squads, but should a squad be completely destroyed… it’s gone for good. Military Madness isn’t about resource management. It’s about tactics. It’s about decisive military action. It’s about making smart decisions and punishing your opponent for making careless ones.
The game comes with all 32 classic missions from the original TurboGrafx-16 version of the game (that’s 16 missions for the normal campaign and another 16 for the advanced campaign). The single player component of the game is essentially a remake of the spectacular original game. Of course, there's the prerequisite spiffy new graphics and built-from-the-ground-up AI. While the first missions will go quickly, further on you can expect to spend 20 to 30 hours in the single player campaign alone.
And then there’s the multiplayer! The game supports: online and local play (with controller share) for up to four players; 10 original multiplayer maps, designed specifically for either 2, 3, or 4 players; AI-controlled opponents; scoreboard matches with competitive settings; 10 Vehicle Upgrades and 10 Support Abilities for the brand-new and highly versatile Commander squad; free-for-alls and team games; and all the other bells and whistles you’d expect from a modern online game (voice chat, invites, etc.).
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