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'Six Days in Fallujah' (ALL) Developer Confirms Layoffs

by Rainier on Aug. 6, 2009 @ 6:50 p.m. PDT

Six Days in Fallujah is a 3rd person shooter experience that puts the player in the center of the largest urban military operation in four decades. Six Days in Fallujah combines the action of a military shooter with the realism of a documentary film to create a new kind of experience that is both historical and engaging. Citing edgy subject matter and troubles finding funding due to the weak economy, Atomic Games confirmed it was forced to lay off several of its employees, but vows to "soldier on."

Developed by Atomic Games, Six Days in Fallujah is a new third person shooter experience that puts the player in the center of the largest urban military operation in four decades. Six Days in Fallujah combines the action of a military shooter with the realism of a documentary film to create a new kind of experience that is both historical and engaging. Partnering with over three dozen US Marines to help develop the game along with unprecedented access to battle plans, after action reports, photos, videos and satellite maps makes this game the most authentic military shooter to date. Coupled with missions, objectives and scenarios grounded in factual events, Six Days in Fallujah will create an authentic 3rd person shooter unlike any ever developed.

Due to a mixture of fears about the edgy subject matter of Six Days in Fallujah, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah. This has caused us to reduce the size of our studio today.

In the words of Marine officer Chesty Puller, "We're surrounded. That simplifies the problem." Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer.

We wish to assure the dozens of Marine veterans who have collectively invested hundreds of hours in this project that, while we have been badly wounded, we will fight on. The stories of your brothers' courage and sacrifice in Fallujah must be shared with the world.

All of the 75 people in the Atomic studio have stayed with us until this week. This is a testament not just to their commitment to Six Days in Fallujah, but also to their character when faced with adversity and personal financial risk. We encourage videogame development studios wishing to speak with the many talented and loyal staff who are affected by this situation to contact the jobs page on the atomic.com web site.

Six Days in Fallujah lets players experience the historic battle of Fallujah as a US Marine fire-team leader and places them in the heat of the action against the insurgency. Players are able to physically shape the battlefield just as US Marines did during the battle in Fallujah. Create new lines of attack by kicking in doors, blowing up walls, eliminating enemy cover and destroying the environment around them. To make the battle even more authentic, heavy emphasis has been put into the environments using real world satellite maps, weapons from US Marines and vehicles used in the conflict to fully immerse players in this epic confrontation and experience what it was like to be a Marine on the ground. In addition, Six Days in Fallujah will include multiplayer functionality – allowing players to team up with other fire team members in co-op and online modes.


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