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Fighting Fantasy: The Warlock of Firetop Mountain

Platform(s): Nintendo DS
Genre: RPG/Action
Publisher: Aspyr Media
Developer: Big Blue Bubble
Release Date: Oct. 26, 2009

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'Fighting Fantasy: The Warlock of Firetop Mountain' (NDS) - New Screens

by Rainier on Aug. 7, 2009 @ 1:17 p.m. PDT

Based on the legendary book series by Ian Livingstone and Steve Jackson, Fighting Fantasy: The Warlock of Firetop Mountain is a fantasy role-playing game that takes players on an elaborate adventure through the Firetop Mountain Keep, the scene of the first entry in the renowned literary line.

Based on the legendary book series by Ian Livingstone and Steve Jackson, Fighting Fantasy: The Warlock of Firetop Mountain is a first-person fantasy role-playing game that takes players on an elaborate adventure through the Firetop Mountain Keep, the scene of the first entry in the renowned literary line. With a highly optimized 3D engine, dynamic lighting and highly detailed, full-frame animations, Fighting Fantasy: The Warlock of Firetop Mountain fully immerses players in the dank, eerie depths of each dungeon and passage.

Fighting Fantasy: The Warlock of Firetop Mountain follows a lone adventurer on his travels through the old Dwarven keep within Firetop Mountain. Now the residence of an evil warlock and hordes of foul creatures, the keep is a mysterious and dangerous place from which no one has returned in many years. As players guide the adventurer through the many passageways and dungeons, they develop the character’s abilities and attributes to suit their play style. Enemies will fall before the player’s brute strength with sword and axe, power of the arcane arts, nimble quickness or custom combinations of skills. A wealth of weaponry, armor, potions and enchantments are equipped through an intuitive drag-and-drop inventory system while helpful (or not-so-helpful) NPCs provide guidance, quests, trade goods and skill training.

The Fighting Fantasy book series launched in 1982 with the first title, The Warlock of Firetop Mountain. Authors Ian Livingstone and Steve Jackson created a revolutionary new idea for the fantasy genre: the reader would become the hero of his or her own fantasy adventure in a story that would be part book, part game. After each paragraph a decision must be made: which way to turn, whether to fight or flee, which mysterious character to approach, and what risks to take. Each choice sent the reader to a different page to discover the consequences of their choice, with each read-through ending either in disaster, or with the discovery of the ultimate goal. To date, the series has seen more than 70 titles published and more than 14 million copies sold worldwide.


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