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Global Agenda

Platform(s): PC
Genre: Online Multiplayer
Publisher: Iceberg Interactive
Developer: Hi-Rez Studios
Release Date: Feb. 1, 2010 (US), Sept. 10, 2010 (EU)

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'Global Agenda' Unveils New Maps at PAX - Screens

by Rainier on Sept. 7, 2009 @ 4:26 a.m. PDT

A departure from the traditional online settings of high fantasy, outer space, or military, Global Agenda, powered by the Unreal Engine 3, is set on 22nd century Earth. An invisible war is fought not with armies, but with elite teams of highly trained and well-equipped special agents, where technology is a race, knowledge is power, and everyone has an agenda.

In the wake of severe global disaster, the political face of 22nd century earth has changed. Player created factions scheme against each other for power while simultaneously opposing a totalitarian world government bent on domination. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players are truly in control of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

The Penny Arcade Expo show floor is featuring the action MMO Global Agenda and introducing three newly polished maps and game-styles:

  • Ice-Flow is an Escort map set outside a Siberian facility with the lights of the Aurora Borealis visible against the evening sky
  • Seaside is a 3-point Ticket map set upon a massive drilling platform suspended above a storming Northern Atlantic ocean
  • Climate Control is an Attack/Defend map set within the mountains of East Asia and populated with trees that sway in the blowing wind.

These maps have emerged recently from Global Agenda's Closed Beta Test 1 (CBT1) and have been warmly received by the PAX crowd according to Executive Producer Todd Harris. "First-time players are hopping on a station, playing team-based missions, and then returning with additional friends to play more", says Todd. "Our Dev Team here at PAX is thrilled to see players enjoying MMO game-play for its own sake rather than simply to level-up a character. Our booth is a grind-free zone".

Later this year, developer Hi-Rez Studios plans to introduce Campaign functionality which will initiate a massive persistent conflict between player created Agency groups for limited territory, technology, and resources in the world of Global Agenda. Players interested in joining this pending Closed Beta Test 2 (CBT2) phase of Global Agenda can apply at the official website.

Features :

  • Develop your agent – Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
  • Join with other agents – Engage in cooperative PvE missions to develop and refine your individual and team tactics
  • Advance your agency – Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
  • Compete in fast-paced PvP combat – Work with your allies to raid or capture enemy controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
  • Experience a dynamic, player-driven world – Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.

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