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Total Extreme Wrestling 2010

Platform(s): PC
Genre: Management
Publisher: Grey Dog Software
Developer: Grey Dog Software
Release Date: Jan. 26, 2010

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Total Extreme Wrestling 2010' Demo Available NOW

by Rainier on Jan. 26, 2010 @ 7:57 p.m. PST

Total Extreme Wrestling 2010 allows players to take on the role of a wrestling promoter, where it is up to you to try and steer your chosen company to the top of the industry, along the way dealing with prima donna superstars, wars and alliances with other wrestling companies, and the demands of TV corporations!

Get the Total Extreme Wrestling 2010 Demo off WP (100mb)

Along with several brand new features and improvements, TEW2010 will also include several additions suggested by fans of the series over the past year.

Total Extreme Wrestling 2010 Features (enhancements from 2008)

  • Drag And Drop Booking. In the previous games in the series, you would make your selection by scrolling through the drop-down boxes. In TEW2010, this process is now simplified; although you can still use the old method if you wish, you can also choose to simply highlight a character from the main list and then drag and drop his name into the box of your choice, automatically assigning him to that position. This makes booking a much more streamlined and user-friendly task.
  • User Preferences. Different people choose to play in different ways, and so the new User Preferences has been introduced to maximise your ability to customise the gameplay experience. Each player in the game has access to their own User Preferences screen, from which they can enable or disable any of fourteen choices.
  • Narratives. A brand new never-before-seen feature, Narratives allow the database maker to introduce an element of storytelling to his game world. In short, using the editor, the user can pre-set certain events to happen on specific days, along with the optional ability to create a story explaining the event that will appear on the in-game web site as well. The available events are primarily split into three: game world, promotion and worker.
  • National Trends. For every area in the game, the database maker has access to a Trend screen. This consists of the 12 Product Types used to define promotions (i.e. Traditional, Mainstream, Comedy, Cult, etc.), and four settings for each: Starting Level, Stability, Minimum Level & Maximum Level.
  • The Dirt Sheet. The Dirt Sheet is a new idea for TEW. An optional feature, if enabled it takes the form of a small button that appears on-screen when each segment of the user's show is being displayed. Clicking it opens a pop-up window where you can see "behind the scenes" - basically, a list of every factor that has affected the grade that the segment received. The list takes the form of positives and negatives. You can't see exactly how much of an affect each item has, but you can see exactly what has raised and lowered the grade.
  • User Talents. Adding a personal touch to the user experience, User Talents allow the player to give their avatar specific strengths and weaknesses for each game. When starting a new game, the player has 20 points available to spend on four categories, each of which can run from 0 to 10 points (and start at 0, obviously).
  • AI Event Booking Instructions. Fulfilling a popular request, TEW2010 now features the ability for specific AI-controlled events to be set to be booked in a certain way.
  • Dirty Tricks. These allow you to use underhanded tactics to try and disrupt or hurt another promotion. They are only accessible if you are at war with the target.
  • Smart Retirements. A mini-alteration designed to increase realism, this feature means that workers who have a good job (i.e. are well paid and work for a decent sized promotion) will intentionally continue wrestling far longer than they otherwise would have in order to continue their career and make money. Essentially, it allows the worker's "default" retirement date to be pushed back.
  • Random Deaths. These are occasional surprise events that are separate from the two types that are already in the game (drug-related deaths and natural old-age deaths) and can happen to anyone.The frequency of these can be set via the Options menu, and includes the ability to completely switch them off, for those of a squeamish disposition.

Additional Features

  • The grade system used in previous games in the series has now been expanded, allowing for even greater accuracy.
  • The ability to create wrestlers who will join the game world at a specific point during play, which is ideal for accurate historical databases.
  • The new title lineage feature allows you to pre-set histories for any championship in the game, allowing wrestler's old title reigns to be recognized.
  • A revised contract system, including all new types such as Development and Touring.
  • The new Game World Balancer automatically makes sure that there is a good distribution around the world of key staff like announcers and referees.
  • An extended Advance Booking mode allows you to pre-advertise matches of any type for your upcoming shows.
  • All title belts now have a prestige value, meaning you can try and raise certain championships in the eyes of the fans.
  • In-depth merchandise settings allow you deeper control than ever before.
  • Promotions can now have up to three different brands within the company.
  • Fatigue now effects wrestlers, meaning careful man-management is a key skill.
  • New improved "owner goals" allow for much more variety, you can now even be banned from hiring certain wrestlers.
  • Independent wrestling shows can now appear, giving unemployed talent a showcase for their skills.
  • There are also many, many more additions and changes to the game. Please read Adam Ryland's exclusive "Developer Journal" for in-depth notes on all changes and updates.

Minimum System Requirements

  • Operating System: Windows 98/ME
  • CPU: Pentium II (or equivelant) 800mhz or higher
  • Memory: 128MB RAM
  • Hard Disk Space: 75MB for install, additional space for saved games
  • Audio System: Windows compatible sound card, plus the newest version of Windows Media Player
  • Video System: 1024x768 display capable of running 16-bit color of higher

Optimal System Requirements

  • Operating System: Windows 2000, XP or Vista
  • CPU: Pentium III class (or equivelant) 2GHz or higher
  • Memory: 512 MB RAM or higher
  • Video System: 1024x768 display capable of running 32-bit color mode

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