By the mid 26th century humanity has conquered the universe and colonized countless planets. Yet life in space requires a great deal of adaptation. Bred for just these conditions, the cybernetically adapted Tyi and the biogenetically optimized Geniden have outgrown their creators to become the new ruling races. Their uncompromising battle for total mastery of space leads humanity into the sphere of influence of an ancient alien life form – a life form which tolerates no other cosmic civilizations but its own. In this battle against an overpowering enemy, players must first choose which of the two rival factions they wish to join as they try to save humanity.
The fascinating science-fiction universe from “Black Prophecy” will present players a complex online universe featuring cinema-quality space battles. A universe in which they fly their spacecraft alone, as a clan member or as part of a fleet as they fight political battles and prove themselves in the fight against extinction at the hands of the aliens. The search for their home world and the answer to their dark secret soon becomes a race to save all the races of mankind.
In addition to many roll-playing game elements and a comprehensive resource-management system the tactically demanding “Black Prophecy” also offers a tremendous depth of play and spectacular deep-space action for the PC.
Clans play a large role in Black Prophecy. Clan leaders can assign members of the clan to certain ranks and thus also give them different powers. Clans can be recognized easily by their own customized clan symbol, specially designed by the clan using the graphics and color schemes provided by the logo editor.
Faction rankings are calculated based on the number of clan missions completed and a number of other parameters. Once the clan has reached a certain ranking and fulfilled other criteria (resources, number of members, etc.), it can request its own sector in which it can build a clan station.
Countless modifications morph stations into gigantic complexes. Up to 16 modules such as hangars, trading posts and living quarters can be attached. The appearance and structure of the clan station will change based on the type of modules attached.
The clan can decide whether or not it wants to allow other players from the same faction to access their facilities. Only stations that are open to other pilots will be visible on the starmap.
Expanding the clan station
The heart of a space station is its command module. In its most basic state it can house ten clan members, supply basic power to the station and has small storage spaces and a station module dealer. The clan station gains more features by adding new modules. In order to expand its station, the clan needs to have enough resources and upgrade modules, which can be acquired by completing special clan missions. With each increase in level, the station's energy consumption also increases. One thing players should bear in mind is that modules can only be upgraded if there is an adequate supply of energy. Solar cell modules can remedy energy shortages.
Modules and their features
Depots offer space for resources and clan members' items. With each expansion, storage space increases - this allows clans to adapt their storage space to their needs. By opening a trading post, clan members and visitors will have access to the entire faction-wide range of products. Clans can create, modify and improve items in the workshop. The workshop's expansion level determines the maximum level of the modifications that can be made to weapons or ship parts. Players assemble their ships out of their newly-created parts in their hangar.
Clans gain access to special clan missions by building a faction agency. With each expansion the clan mission level also increases.
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