The v1.02 patch for "Combat Mission Afghanistan" has been released today. It includes a number of fixes to user reported issues, TO&E corrections and other improvements, such as:
- All BMP, BMD, and BTR series vehicles have infantry firing ports (previously only the BMP-1D did).
- Team weapons that are not deployed, and cannot be fired in that state, show a "Not Deployed" message over the weapon silhouette in the user interface.
- Sounds for armor penetrations and ricochets by large projectiles are louder.
- Weapons fired at pickup trucks (aka "technicals") aim better.
- Building collapse sounds are quieter at a distance.
- RPG-16 has increased muzzle veloc ity and max range (500m).
- Updated RPG-16 rocket model.
- Updated the TO&E for Soviet Airborne Recon Company
- Various TO&E improvements as suggested by players, in particular BMPs and BTRs being available for Airborne forces.
Combat Mission Afghanistan is the first collaboration between Battlefront and a third party studio to create a completely new game in the Combat Mission series. CM Afghanistan is a standalone game and not an expansion, and does not require any of the other games to play!
CM Afghanistan is not just a mission pack: based on the latest CM engine in development, the game includes all new artwork, terrain, new units, new weapons, and new nations! Players are able to take command of Soviet or DRA (Democratic Republic of Afghanistan) Army units as well as mujahedeen guerrilla forces.
But it doesn't end there. CM Afghanistan introduces completely new features to the series, such as:
- Drozd Active Defense system (on T-55AD and T-62D; shoots down incoming RPGs)
- Multi-barreled rapid-fire cannon (e.g. ZSU-23 Shilka, Kamaz ZU-23)
- New terrain such as Snow (on the ground) and Water
- Exit Zones (a new type of objective)
CM Afghanistan is bursting with a large variety of Soviet-made vehicles and weapons. An excerpt from the vehicle list:
- ZSU23 Shilka
The Stock Campaign and Missions
The two stock campaigns cover two periods of the Afghan wars - the beginning phase (1980-1982) and the later years of highest activity and most intense hostilities, 1985-1987. The tactics are different for these periods – during the first stage of the war, the mujahedeen forces attempted to fight against the Soviet Army and the Army of the DRA (Democratic Republic of Afghanistan) on “equal footing”. Later on, the mujahedeen realized that these tactics would not lead to success and they turned to guerrilla actions.
Campaign 1: Soviet Invasion
1980-1982. This campaign is dedicated to the 108th Motor Rifle Division, located in Kabul and Bagram. The 10 linked missions include clean-up operations, defensive assignments and escort duties in the Kabul, Kandagar, Parwan and other provinces.
Campaign 2: Bloody days
1985-1987. This campaign is dedicated to the 70th Motor Rifle Brigade, located in Kandagar, and is including assault, ambush and clean-up operations in the area.
Ten stand-alone missions round out the stock missions, and include escort duties, clean-up operations, ambushes and night time assaults in the Helmand, Kunduz, Parwan, Nangarhar, Beglan and other provinces between 1981 and 1988.
The fully featured editor will of course allow players to create all new custom maps and missions.
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