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FlatOut (Wii)

Platform(s): Wii
Genre: Racing
Publisher: Zoo Games
Developer: Team6 Game Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'FlatOut' (Wii) Unveils Stunt Mode - New Screens

by Rainier on Oct. 29, 2010 @ 10:41 a.m. PDT

The main goal of the whole FlatOut franchise is taking out your opponents in the most violent way possible, trashing each others cars till they explode: which makes FlatOut one of the most violent racing series on the market.

The most obvious gamemode for rewarding, agressive racing behaviour is the old Destruction Derby mode but at Team6, we felt that this agressive 'violence factor' was missing in the old destruction derby gamemode from the previous FlatOut: and therefore we thought of new ideas to make this gamemode more fun and violent!

In the new FlatOut, the 'Battle Arena' is situated in an immense, interactive battle arena with a dark, post apocalyptic vibe. Inspired by the gladiators in ancient Rome, this is the perfect location to destroy your opponents with fun and ease. In previous FlatOut series some people may have found it frustrating to find an opponent and try to collide with him before he was out of sight: but the new Destruction Derby is one big deathtrap with loads of features to make it easier and more fun to blow your opponents car into tiny pieces!

There's only one way to repair your car in Battle Arena: you have to pick up a newly introduced 'Repair Bonus'. The catch is, these repair bonusses are often in a narrow, dangerous alley or nearby a deathtrap, making you an easy and especially fun target for all other contenders.


The stunt mode of the FlatOut series always was great fun: to crash through your windshield and fly dozens, sometimes even hundreds, metres through the air trying to achieve the strangest goals. This mode is being continued in the 'Classic' stunt mode, but now we're also introducing the 'Nightmare' mode for the more experienced gamer. This 'Nightmare' mode is much darker from design, as you can see in the sketch for one of the stunts, and are above all a lot harder and challenging than the original 'Classic' stunts. The feeling when first seeing a Nightmare stunt should be "wow.. looks amazing.. but what is it? Is this even possible to complete? This is insane!" and then your car shifts into first gear.. :)

Another major change Team6 implemented in Stunt Mode is the possibility to stunt together. Stunt Mode is already loads of fun in 1 player mode, but in 2 player mode its really twice the fun now! Not only can you each eject your own driver and both try to get the best score possible (or try to disturb each other, just what you like.. we chose a man and a woman for a reason) but the fun part is that they are both in control of the car as well. This means if player1 tries to steer to the left and player2 tries to go to the right, that the cooperation isn't running very smooth, so to say.. Once the first player ejects, the screen goes into split-screen modus and as from that moment both players go their own way.


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