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AQ Interactive Using Pathfinding Middleware For Upcoming X360/PS3 Title

by Rainier on Oct. 5, 2010 @ 12:00 a.m. PDT

xaitment announced a new licensing agreement with Japan based AQ Interactive to use its AI game tool xaitMap to develop an upcoming title for Xbox 360 and PS3.

xaitMap provides AQ Interactive with fast and robust pathfinding and automatic navigation mesh generation that can be used straight out of the box. Due to the tool’s unique features, AQ Interactive can produce multi-level navigation meshes and a cross-platform runtime for unlimited map sizes and game complexity. In addition, the xaitMap module also holds previously used navigation meshes in memory, speeding up AQ Interactive’s overall AI development.  

“Companies that choose xaitment, do so because they are guaranteed to continuously get the most updated, state-of-the-art technology and outstanding, reliable support,” said Markus Schneider, CEO of xaitment Inc. “For AQ Interactive this translates into peace of mind, knowing that with xaitMap they can quickly and efficiently build their lower level AI and go on to concentrate on details that make their game unique.”

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