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Journey

Platform(s): PlayStation 3
Genre: Action/Adventure
Developer: ThatGameCompany
Release Date: March 13, 2012

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Journey' (PSN) - Screens & Trailer

by Rainier on Dec. 10, 2010 @ 7:30 p.m. PST

Journey delivers simple gameplay and accessible controls in a rich interactive environment that invites players to explore and experience emotional chords that are still uncommon in video games.

Get the Journey [PSN] Trailer Off WP (10mb)

An exotic adventure with a more serious tone, Journey presents TGC’s unique vision of an online adventure experience. Awakening in an unknown world, the player walks, glides, and flies through a vast and awe-inspiring landscape, while discovering the history of an ancient, mysterious civilization along the way.

Journey’s innovative approach to online play encourages players to explore this environment with strangers who cross their path from time to time. By traveling together, they can re-shape the experience – creating authentic moments they will remember and discuss with others.

In today’s society, man is powerful – We can travel at 60 mph; we can fly; we can connect with just about anyone, anywhere, at anytime. But on the street, people pass by each other ignoring the wonderful existence of other beings. We are overwhelmed by the attention needed to gain and execute our own power – just like we are in most video games. While we are doing that, we can become isolated and insecure deep inside our mind.


On the contrary, when we are hiking in the wild, we become tiny and weak again. These feelings make every other person we encounter much more important and enjoyable. We greet them, giving them genuine and useful help. We might travel together for a period, learn from and rely on each other. Struggling against the dangerous nature together, somehow, makes us warm and powerful inside. (This doesn’t make any rational sense, but somehow that’s how I feel. And I’m sure many of us do.) While most video games offer the sense of empowerment in the online gaming experience, we felt the player will pay more attention to the other players if they are less distracted by the power, and the online gaming experience will be quite unique if it carries the feeling of awe towards the unknown.

In a world where the majority of the players are distracted by technology, evoking a sense of awe and mystery could be very refreshing and powerful.

Key Features:

  • INTUITIVE CONTROLS AND EXPERIENCE – Players with differing skill levels and/or moods can experience the game at their own pace.
  • LUSH AND EXPANSIVE ENVIRONMENTS – Grand landscapes filled with dynamic sand and cloth. Fully simulated sand dunes ripple and slide as players move across them.
  • FRESH ONLINE ADVENTURE – Players explore a mysterious world, discovering its hidden history. People are free to travel alone, or adventure with strangers that they meet along the way.

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