Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle.
Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. Unprecedented in its depth and subtlety, peerless in its relentlessly challenging gameplay, Demon's Souls is the ultimate action RPG.
King Allant the XII, the last king of Boletaria, searched tirelessly to expand his might. The Nexus, a great ice shrine nestled in the mountains, bestowed the power of the souls onto him, bringing prosperity to his kingdom. Still unsated, he returned again to the Nexus, where he foolishly awakened the Old One from its eternal slumber. This long forgotten evil, now wrought upon Boletaria, plunged the realm into darkness and fog. A mighty demon horde poured into the kingdom, devouring the souls of men.
Champions from other realms learned of Boletaria's fate and sought to deliver the kingdom from evil; none would return from the cursed land. Called upon by a mysterious maiden in black, you go forth, the last hope for humanity in a place lost to demons and darkness...
Atlus U.S.A. again extended support for its hardcore multiplayer action RPG Demon's Souls, committing to maintain the servers responsible for the game's groundbreaking online interactivity to its second anniversary (meaning Oct. 2011).
"We've said it before and we'll say it again," commented Aram Jabbari, Manager of PR and Sales at Atlus. "We will support the online servers for Demon's Souls as long as we possibly can, and we'll be as transparent about the entire process as possible, hence us constantly updating folks as to what to expect. That said, we're starting to think..." he murmured before leaning closer, "the servers may have taken on a bit of a... life of their own. Have you played the game? It's not just one of the most brilliant roleplaying games ever made; it's darn challenging, too. It's starting to feel like even if we wanted to, we couldn't shut things down." He leaned even closer: "Honestly, we're more worried the servers will shut us down than the other way around," he whispered before leaning back and laughing aloud nervously.
In addition to their continued commitment to the game's online functionality, Atlus also revealed plans for a Pure White World Tendency event. Starting on December 20th and running until just into 2011, the event will allow newcomers their best chance to ease into the treacherous, brutally addicting world of Boletaria while also offering hardcore gamers access to the many secrets and otherwise inaccessible paths unlocked by the tendency shift.
- Ultimate hardcore RPG challenge -- In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
- Groundbreaking online capabilities -- Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
- Freeform and flexible -- The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
- You act, the world reacts -- The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.
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