Two Worlds II presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. “Two Worlds II” simply sets new technical benchmarks in the RPG genre, thanks not least to its seemingly unlimited number of dynamic light sources, micro-detail Parallax Mapping, 24 Bit HDR Post Processing, Space Ambient Occlusion and Human Eye Accommodation.
As many know, the North American, Irish and UK release of the next installment in the Two Worlds franchise has been pushed back. Contrary to an earlier December press release in Europe by TopWare's publishing partner: South Peak Games, has relinquished distribution rights in Ireland and the UK to TopWare in order to focus on their North American marketing campaign. The rights were not purchased back by TopWare, as was previously reported.
TopWare Interactive’s, managing director, James Seaman, had this to say: "Both TopWare and South Peak want our game to get the attention it deserves. South Peak wants to give the North American market 100% of their attention, and we're happy we were able to take some of the weight off their shoulders. Two Worlds II really is a labor of love, and after seeing how far the game has come, the fans are going to be blown away in January!"
TopWare also plans to open a UK office within the next six months that will support the press and all of the retail community in a positive and comprehensive fashion.
Rescued from prison by former enemies, the player once again assumes control of the unnamed hero, only to find the world of Antaloor has been forever changed in their absence.
Boasting a diverse, living world and a limitless open narrative, Two Worlds II could very well be the next sleeper hit of the genre. Antaloor is a mythic world of pristine savannahs and mordant swamps, celestial cities teeming with life that will rise or fall entirely depending of the player's actions, as the reign of the implacable despot Gandohar threatens to throw the world into a state of irreversible decay.
Featuring the all-new GRACE game engine, Two Worlds II seeks to offer an immersive blend of two of the most important role playing elements - strong atmosphere and dazzling visuals. Incorporating cutting-edge technology features such as Real Eye Adaptation, HD Dynamic Motion Capture, and Multi-Source Dynamic Lighting, the world of Antaloor comes alive like never before as a true role-player’s paradise.
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