The second entry in the Witcher saga is characterized by an incredibly gripping, mature and non-linear plot. In addition, the new combat system is even smoother and guarantees a greater variety of tactical possibilities.
The game is built upon completely new technology, designed from scratch by CD Projekt RED to develop role-playing games with non-linear plot. The new technology also delivers beautiful visuals, transporting players to one of the most vivid RPG universes ever.
“I am really glad to officially present what we’ve been working on for over two years,” said Adam Kiciński, CEO of CD Projekt RED. “We learned a lot during The Witcher’s development process, and are using that knowledge to ensure the sequel is one of the best RPGs people have ever played. By improving upon the successful parts of the original and adding new elements we believe that The Witcher 2: Assassins of Kings will be loved by fans of the original and newcomers alike.”
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