F1 2010

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Racing
Publisher: Codemasters
Developer: Codemasters
Release Date: Sept. 22, 2010 (US), Sept. 24, 2010 (EU)

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'F1 2010' (ALL) Explains Dynamic Weather & Active Track Tech - New Screens & Trailer

by Rainier on May 14, 2010 @ 8:04 a.m. PDT

In F1 2010 gamers will take on the full, expanded grid in a variety of game modes including GRAND PRIX, Championship, Time Trial and an extensive, innovative Career mode. F1 2010 will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.

Get the F1 2010 [ALL] Trailer off WP (150mb)

As the official game of the 2010 FIA Formula One World Championship, F1 2010 will include all of the official teams, drivers and circuits from the coming season. F1 2010 will feature the return of seven times FORMULA 1 Drivers’ World Champion Michael Schumacher, the introduction of several new teams, and the brand new Korean International Circuit that will host the 2010 Formula 1 Korean Grand Prix.

F1 2010 will become the first official Formula One game to appear for Xbox 360 and marks the return of Formula One to PC after an eight year absence.

In F1 2010 gamers will take on the full, expanded grid in a variety of game modes including Grand Prix,  Championship, Time Trial and an extensive, innovative Career mode. F1 2010 will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.

In production at Codemasters Studios Birmingham, F1 2010 is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling Colin McRae: DiRT 2 and Race Driver: GRID. The technology has been further developed to accurately recreate the unique aerodynamics and handling of 200MPH+ Formula One cars. The tech combined with Codemasters’ unprecedented access to FORMULA ONE teams and drivers will ensure that F1 2010 delivers the most authentic Formula One racing experience yet.

Weather can have a dramatic affect on the outcome of a FORMULA ONE race, affecting both the level of control of the cars and race strategy. To deliver the most authentic Formula One experience possible, these effects are fully simulated in F1 2010, the official game of the 2010 FIA Formula One WORLD CHAMPIONSHIP.

Formula One test driver Anthony Davidson explains that although you have some information about the weather at your disposal, how you use that information is crucial: “The teams know by the radar where the weather is coming from and how long it’s going to last. You’ll be aware of what the weather’s doing roughly, and then you can make your call, just like you would in real life.”

“Players can be going along outside the points, and maybe they make a gamble. The clouds come in, the skies darken. Maybe you pre-empt that the rain’s going to come now and you change your tyres early. Player choice is going to be critical at those stages,” added Senior Producer Paul Jeal.




In career mode, F1 2010’s weather system is fully dynamic, mirroring real life conditions which change at any time, whether between sessions or during a session itself. The weather authentically reflects the conditions at each of the 19 GRAND PRIX locations, meaning rain is unlikely at Abu Dhabi but conditions can be unpredictable at Spa and Silverstone. Presenting a further challenge, players can set the weather conditions and experience the dramatic affect they have on racing in GRAND PRIX, Time Trial and Multiplayer modes.

More than just a visual affect, the dynamic weather system in F1 2010 is an integral part of the game’s Active Track technology. This system means that the track is fully aware of how much grip, water, rubber, dust or marbles there is for every 30cm² of track surface, allowing players to see and take advantage of realistic drying lines during wet races as cars displace water from the racing line in real time.

Players will have to adapt their race strategy on the fly to accommodate for the changing conditions and will be able to gamble on a particular strategy that could lead to them gaining or losing places. Being on the wrong tyres at the wrong time could well ruin the chances of a positive race result.

To ensure F1 2010 will deliver the most authentic recreation of weather conditions ever seen in a racing game, former Formula One driver Anthony Davidson has been embedded into the team to give a driver’s perspective on the affects that changing conditions have upon the car and race strategy.

Key Features:

  • All the cars, all the stars. Fully licensed, F1 2010 features all the drivers and teams set to contest the 2010 FIA Formula One World Championship, including Formula One Drivers’ World Champions Jenson Button, Lewis Hamilton, Fernando Alonso and Michael Schumacher.
  • Every circuit, beautifully realised. Race wheel to wheel on all 19 of the 2010 tracks, each modelled with exceptional attention to detail and jaw-dropping visuals.
  • Be the driver, live the life. There is more to being a Formula One driver than being the fastest person on track and F1 2010 is the first game to allow players to experience the exclusive world of F1 like never before.
  • Fully dynamic weather affects your strategy, performance and delivers stunning visual effects. F1 2010 features the most advanced weather system in any racing game.
  • Build a career. Whether players wish to work their way up from the bottom, switching teams as they go, or build a dynasty with their chosen team, gamers can fully realise their aspirations in F1 2010’s extensive and challenging career mode.
  • The full pit lane, featuring each team in their various stages of strategy, becomes home to tense and exciting moments of drama as the drivers and crew work to return their car to the race as fast as possible.
  • Full online multiplayer. F1 2010 will include extensive online multiplayer options allowing players to take on their friends and the rest of the world in a range of race modes.

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