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Eve Online: The Second Genesis

Platform(s): PC
Genre: Online Multiplayer
Publisher: CCP
Developer: CCP
Release Date: May 6, 2003 (US), May 23, 2003 (EU)

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'EVE Online' Tyrannis Expansion Faces Minor Delay

by Rainier on May 14, 2010 @ 2:10 p.m. PDT

EVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict.

Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With nearly a quarter of a million subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

After careful consideration, the EVE Online dev team has decided to delay the deployment of EVE Online: Tyrannis by one week to May 26th, and the market seeding of Planetary Command Centers (which will be used to allow players to start developing planets) to June 8th. This will allow the development team to finalize polish on the features and players to have a period of time to study the new gameplay, scan planets for resources, train skills needed for structures and make plans for which planets they want to.

EVE Online: Tyrannis is EVE‘s 13th free expansion, offering two major features in Planetary Interaction and EVE Gate.

Tyrannis means "Tyrants" in Latin and the name was chosen to describe the way that capsuleers, god-like pilots who rule New Eden from the helm of their powerful starships, are starting to meddle in the affairs of planets, making use of emerging markets and new opportunities and not necessarily taking the most humane or democratic options when building infrastructure and exploiting the worlds below them.

In Dominion, the planets received a facelift, updating the graphics with beautiful landscapes, awe inspiring deserts, peaceful Ewok-friendly green worlds and violent burning lava fields. But that was just eye candy, right? Well, not quite. In the upcoming expansion, Tyrannis, ALL THESE WORLDS ARE YOURS.

That‘s right, you will finally be able to survey for juicy deposits of minerals and other goodies, build infrastructure to harvest them, store them, process them and launch them into space. Build complex networks of facilities and fine tune them for optimal production. All in a very massive single shard sandboxy way as only EVE can provide. And it‘s not just the terran planets. It‘s ALL OF THEM. The gas giants, the lava planets, the ice worlds, the water worlds and even the elusive plasma planets. Each type with their unique properties. Maintaining facilities on gruesomely hostile planets will be tougher and more demanding, but the rewards may be so much more “onturning.”

The claws of industry have reached in every direction, and for far too long the planets have escaped their grasp. No longer. The ability to harvest the lucrative resources that EVE Online's planets have to offer is now yours, giving fuel to the aspirations of industrialists and combat pilots alike.

Planetary Interaction brings a new dimension of industrial gameplay to EVE Online. Players will be able to establish colonies on planet surfaces to reap, refine and process materials into high-demand commodities for use or sale on the EVE market. New skills have been introduced, offering even more options for those capsuleers looking to turbo-charge their colonies. New players and veterans alike can dive into this exciting new feature the minute Tyrannis goes live.

Planetary Interaction opens new doors on several levels. It introduces an entirely new branch of content for the entire community to engage in. It places even more control of the market in the hands of players, allowing for more flexibility, more choices and new arenas for player competition. The multi-tiered system of refining and processing allows players to regulate the depth and complexity of their colony's output. Extract and sell raw materials, process standard commodities or even create manufacturing systems capable of producing valuable starbase structures. Additionally, with Planetary Interaction, Tyrannis makes the first leap towards the eventual EVE-DUST 514 connection.

Is there combat on planets? No, not in this expansion. This expansion is about exploration and industry. When something goes bad or breaks it is because of the owner‘s mismanagement, and when things are awesome and perfect, it is because of skill and hard labor on part of the player that runs the facilities.

In future expansions you will be able to project military force for attack and defense of planetary installations. That will be where DUST 514 will connect with EVE. But DUST 514 will not be coming out at the same time as Tyrannis, so that is at a later date.

Interact with your contacts and manage your characters from virtually any computer with an internet connection! EVE Gate is a web-based collaboration and networking portal that allows players of EVE Online to engage in communication, management and social activities without even having EVE installed on the computer that they are currently using.

Profile features allow you to check skills, monitor production status, edit your bio and update your status to let your contacts know what you are up to.

Contact management gives you full control over your in game contacts.

  • Add or remove contacts
  • Update the characters on your watch and block lists
  • Manage your standings settings for individuals, corporations and even alliances

EVE Mail is now accessible from the web through EVE Gate's full-featured mail client. Keep up to date on what's going on even when you are not there.

Interactive Calendar makes sure you don't miss a single event. You can now post events, sending invites other players that you allow to see your calendar. Corporations and alliances can now schedule and plan organization-wide events without the necessity of third-party websites or tools.

Corporation Chatter Feed provides immediate real-time communication with your team. Socialize, schedule ops or send alerts instantly to your corporation.

EVE Gate is designed to make the EVE universe and community as accessible as possible. The socialization and organizational features introduced in Tyrannis are only the beginning. The evolution of EVE gate will be defined by the tried and successful method of combining our long-term vision with the needs and desires of the EVE community. Richer features, support for multiple devices and the ability to do almost everything you can do in game outside of exploration and combat.

EVE Online is currently available woldwide as digital download or at retail.

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