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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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We Killed For The Sake Of Danger And For The Sake Of Killing

by Rainier on May 27, 2010 @ 12:00 a.m. PDT

We got swept away to a secret press event last night, although it wasn't hard to figure out we'd be seeing Killzone 3. Stay tuned for some hands-on impressions, interviews and new assets. Plenty to look forward to ...

As for the "Prince of Persia" movie screening on Tuesday night, it's the best video game movie so far. That might sound like a backhanded compliment, but it's not. The film had really high production value, lots of action, and a few references to the video game series (though we also saw some crossover with Assassin's Creed). The creative and complicated fight sequences were good and changed things up to keep you guessing. There's an overly long sequence near the end that kills the flow of the movie, but overall, we liked it and would recommend it.

Our blank E3 schedule has been made, and now it's time to fill it up with dozens of appointments Let the scheduling nightmare begin!
We got swept away to a secret press event last night, although it wasn't hard to figure out we'd be seeing Killzone 3. Stay tuned for some hands-on impressions, interviews and new assets. Plenty to look forward to ...

As for the "Prince of Persia" movie screening on Tuesday night, it's the best video game movie so far. That might sound like a backhanded compliment, but it's not. The film had really high production value, lots of action, and a few references to the video game series (though we also saw some crossover with Assassin's Creed). The creative and complicated fight sequences were good and changed things up to keep you guessing. There's an overly long sequence near the end that kills the flow of the movie, but overall, we liked it and would recommend it.

Our blank E3 schedule has been made, and now it's time to fill it up with dozens of appointments Let the scheduling nightmare begin!
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