Archives by Day

April 2014
SuMTuWThFSa
12345
6789101112
13141516171819
20212223242526
27282930

Backbreaker

Platform(s): PlayStation 3, Xbox 360
Genre: Sports
Publisher: 505 Games
Developer: NaturalMotion Ltd.
Release Date: May 18, 2010 (US), June 25, 2010 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'Backbreaker' (PS3/X360) Details In-game Customization Tools

by Rainier on May 4, 2010 @ 8:49 a.m. PDT

It’s time to tackle football like never before. Backbreaker is taking sports video games to a place where the action is never the same and every hit looks and feels as realistic as a Sunday afternoon. Utilizing NaturalMotion’s revolutionary euphoria motion synthesis engine, you’ll never see the same tackle again. Ever.

Backbreaker redefines gameplay in the football video game genre with a stunning on-field camera view, accessible controls and a relentless onslaught of hard-hitting tackles. With NaturalMotion's acclaimed euphoria motion synthesis engine featured in a sports title for the very first time, Backbreaker offers intense gameplay, dazzling graphics and an endless variety of unique football moments. From the moment players step onto the gridiron, Backbreaker is in a class of its own.

Backbreaker breaks the mold of traditional football video games with realistic, physics-based motion AI, crisp high-definition graphics and a camera angle that follows the perspective of the player. At its core, Backbreaker is full-on 11-versus-11 competitive play, and also includes online multiplayer and split-screen multiplayer modes. In addition, the game features total team customization including a fully featured logo editor.

The game welcomes newcomers to the genre with its intuitive pick-up-and-play Arcade Mode control scheme, while seasoned players can go head-to-head in the game's demanding Pro Mode that turns off AI and visual assists.

Every logo, uniform and end zone that ships with Backbreaker’s 60 preloaded teams is created using the in-game customization tools. Players can tweak existing elements to their liking, or create completely new ones from scratch using the myriad of colors, shapes, letters, cutters and blockers found in the customization kit. The creation of Team GAME shows users how flexible the in-game customization tool can be when combined with the players imagination. Backbreaker’s online multiplayer support allows gamers to take to the field and show off their team’s logos, end zone and uniforms with friends.

Poised to change the way players experience sports video games on next-gen consoles, Backbreaker’s intuitive controls allow experienced and new gamers to easily jump in on the live football action as soon as they pick up the controller.

Key Features

  • Technology – Through a combination of biology and robotics research, euphoria uses the CPU power of next-generation consoles to simulate the nervous system, muscles, and biomechanics of the football players in real-time. This is the first time this technology is being employed for a sports game.
  • Replayability – While conventional football games can only load a finite number of animations from a disc, Backbreaker’s real-time technology will never allow the gameplay to become stale.
  • Attitude – Forget about prim and proper, Backbreaker presents a fast-paced, gritty gameplay experience that’s more Burnout than Madden.
  • Pedigree – With clients such as Rockstar Games and LucasArts, NaturalMotion’s euphoria technology is used by some of the most respected companies in the industry.

More articles about Backbreaker
blog comments powered by Disqus