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Age of Empires III

Platform(s): PC
Genre: Strategy
Publisher: Microsoft
Developer: Ensemble Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Age of Empires III' - v1.14 Patches Available NOW

by Rainier on June 13, 2010 @ 9:32 a.m. PDT

Age of Empires III is set in 1500 A.D. and chronicles the Age of Discovery that started around the time that Columbus discovered the new world. The single player campaign follows American history up through 1850, and in multiplayer mode, you'll be able to choose from among eight different civilizations, and there will include free-for-all and team-vs-team matches for up to eight players.

Get the Age of Empires III v1.14 patch off WP (16mb)

Age of Empires III v1.14

This patch is for compatibility between the retail version and the Games on Demand version.

Age of Empires III v1.13

Client Fixes

  • Boat Particle Effects have been changed. This should result in better performance when using Navies.
  • Fixed more out-of-sync bugs.
  • Double Deck Exploit has been fixed.

Age of Empires III v1.12

New Features

Added custom online scenario support for multiplayer games.
Certain conditions, triggers and effects are usable while in ESO

Client Fixes

Fixed some out-of-sync bugs.
Added fixes to increase the detection of players using multiplayer hacks, cheats and out-of-sync clients in online gameplay.
Fixed the text of some cards, units and techs.

Balance Changes

Spanish
Rodeleros hand attack reduced by 2 and increased bonus factor versus cavalry from x3.0 to x3.5.
Portuguese
Organ Guns improved versus buildings, siege bonus changed from x0.5 to x0.75.
Ottoman
Abus Gun train faster, time reduced 3 seconds, 42 down from 45.
Germany
Improve Dopplesodner unit hitpoints by 30hp.
Shipment rate improved from -14% to -10% (1.14 to 1.10)
General Changes
Town Center wagons now build 33% faster. Train points up to 1.33 from 1.0.
Town Centers get a negative bonus versus artillery. Added x.50 factor versus siege.
Cavalry Archer improved by increasing their multiplier versus cavalry. Up to x3.0 from x2.25.
Improved Hussar, Cossack, and Uhlan ranged resistance armor by 0.10.

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