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Divinity II: Flames of Vengeance

Platform(s): PC, Xbox 360
Genre: RPG/Action
Publisher: dtp (EU), Atlus U.S.A. (US)
Developer: Larian Studios
Release Date: April 12, 2011 (US), Nov. 2010 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Divinity II: Flames of Vengeance' (ALL) - New Screens

by Rainier on June 4, 2010 @ 1:05 a.m. PDT

Aleroth, once a war-torn city, now holds the next challenges for computer role playing gamers. Rivellon, the world of Divinity II: Ego Draconis, is still not safe. In Divinity II: Flames of Vengeance players must face the evil once more.

Divinity II: Flames of Vengeance is the stunning finale to Divinity II - Ego Draconis. Sporting a revised and upgraded engine, Divinity II - Flames of Vengeance adds 20 hours of new, gripping storyline as players lead the Dragon Knight to his final destiny and ultimate revenge.

Divinity II: Flames of Vengeance is an expansion pack for Divinity II - Ego Draconis and requires Divinity II - Ego Draconis to play. After installing Divinity II - Flames of Vengeance, players can continue their role playing adventure from their last Divinity II - Ego Draconis session, or start playing the new content immediately with a custom made, high level character.

In Divinity II: Flames of Vengeance players will explore the many mysteries that pervade the city of Aleroth, lead an epic zeppelin attack in Dragon form, and unfold the conclusions to numerous plotlines as they solve over 35 new and varied quests on a journey that will seek to halt the Black Ring from destroying Rivellon.



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