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Fallen Earth

Platform(s): PC
Genre: Online Multiplayer
Publisher: Icarus Studios (EU), GamersFirst (US)
Developer: Icarus Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Fallen Earth' Sets New Subscription Pricing

by Rainier on Aug. 17, 2010 @ 2:33 p.m. PDT

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes FPS style with traditional RPG mechanics, where six factions are struggling to emerge from the collapse of civilization brought on by viruses and environmental disaster.

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes first person shooter and role playing game style mechanics. The game is set in 2156, one hundred years after the world is brought low by a plague known as Shiva that killed 99% of the population. The game takes place in and around the Grand Canyon, one of the few habitable places left on Earth, which makes it a place many are willing to kill to control. Our world is one where mankind teeters on the edge of extinction, clinging to the bones of the old world while trying to recover their lost secrets. It's a world of scavengers and desperation. The players are those who choose to rise above the hardships of this new world and work towards a better world, or decide the old world was corrupt and all signs of it must be erased completely.

The core functionality players expect from an MMO, such as raids, clans, auction house, and a mail system, are now up and running in Fallen Earth. Players can combine their efforts in raids of up to four groups or thirty-two players, allowing them to tackle larger threats and compete more effectively in PvP activities. Clans allow players to form large social groups with a number of different ranks, each with its own configurable name and permission list. The auction house system allows players to sell goods to each other with ease, and to search the auction house for items needed for a specific recipe. The mail system enables players to easily stay in contact and trade goods among themselves through the vigilant efforts the Franklin's Riders, the postal service within Fallen Earth.

With the new reduction, customers will pay $39.99 USD for a three month plan, $71.99 USD for a six month plan and $124.99 USD for a twelve month plan. The new pricing structure accounts for a savings of $5, $18 and $55 USD on the respective plans.

"The new pricing is the first step in rewarding existing customers,” said Jessica Orr, marketing manager for Fallen Earth. “We have a tight community and want to make sure they know how much we value their support.”

Effective today, new players are encouraged to sign up for one of the three long-term subscription plans to take advantage of the monthly savings. Current customers under the three, six or twelve month plans will see the reduced fee applied automatically at their next billing cycle.

Features

  • First Person Shooter/Role Playing Game Hybrid: Engage in intense FPS combat with the depth and customization of RPG character advancement
  • Classless Advancement: Utilize the robust skill-based system to build characters with multiple stats, skills, mutation paths, tradeskills and factions
  • Massive Real-Time Crafting System: 95 percent of the in-game items—vehicles, consumables, weapons, armor and more—can be made by the players as they scavenge and harvest
  • Unique Faction Systems: Ally with or rally against six factions to determine how the post-apocalyptic world is rebuilt
  • Multiple Game Play Modes: Experience multiple types of game play including crafting, exploration, vehicle combat and scavenging in both solo and group play
  • Tactical Player vs. Player: Battle in one of the open PvP zones or wage war with the factions to claim control of a town
  • Vast Explorable World: Put survival instincts to the test while experiencing 70 towns with more than 5,500 missions spread over 1,000 square kilometers of zoneless territory

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