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BioShock 2

Platform(s): Nintendo Switch, PC, PlayStation 3, Xbox 360
Genre: Action/Adventure
Publisher: 2K Games
Developer: 2K Games
Release Date: Feb. 9, 2010

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Bioshock 2' (ALL) Expands Single-player Story With Final DLC, Minerva’s Den

by Rainier on Aug. 5, 2010 @ 11:11 a.m. PDT

In BioShock 2, you play as the first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival. New enemies, new dangers and all-new mysteries combine to form a must-have sequel.

Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.

Minerva’s Den is a self-contained narrative experience that puts players in the role of an all-new character who has teamed up with Brigid Tenenbaum to unravel a dictator’s stranglehold on a key district in the distinctive city under the sea.

Minerva’s Den is a substantial addition that will give players more of what they’re looking for: more story, more narrative, more gameplay and more of Rapture,” said Christoph Hartmann, president of 2K. “The core team has created an exciting product that further enhances the mystery and allure of the world of Rapture. Minerva’s Den will be a fitting conclusion to the BioShock 2 saga.”

Prepare to explore Rapture Central Computing, a never-before-seen district of the undersea city, and uncover the dark secrets hidden in its founder's past. Wield new high-tech weaponry and a devastating new Plasmid to best the towering threats in Minerva's Den: more dangerous Splicers that command the power of the elements, upgraded Security Bots that throw rockets and lightning bolts, and even a never-before-seen type of Big Daddy. Developed by 2K Marin, Minerva's Den offers new twists on the story-driven experience that drew players into BioShock 2 when it launched earlier this year.

Singleplayer Features:

  • Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combinations of punishment
  • Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
  • You Are the Big Daddy: Take control of BioShock’s signature and iconic symbol with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
  • Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storyline

Multiplayer Features:

  • Genetically Enhanced Multiplayer – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
  • Experience Rapture’s Civil War– Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
  • See Rapture Before the Fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
  • FPS Veterans Add Their Touch to the Multiplayer Experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal and Unreal Tournament franchise.

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