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Disciples III: Renaissance

Platform(s): PC
Genre: Strategy
Publisher: Kalypso Media
Developer: .dat
Release Date: July 13, 2010 (US), summer 2010 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Disciples III: Renaissance' v1.06.2 Patch Available NOW

by Rainier on Aug. 6, 2010 @ 10:01 a.m. PDT

Disciples III: Renaissance is a standalone turn-based RPG/strategy game set in an expansive fantasy world, offering players action, adventure and glory. Stunning 3D environments, three playable races, and multiplayer functionality all combine to offer an outstanding gameplay experience.

Get the Disciples III: Renaissance v1.06.2 Patch off WP (6mb)

v1.06.2 Changelog

  • Fixed: "Original Disc not Found" error on startup with US retail discs
  • Fixed issue with arena interface skill icons unintentionally disappearing
  • "Extra Attack" skill no longer grants a second attack or action while covering
  • The game is now saved into the user's folder My Documents/My Games/Disciples III, allowing for users without Administrator rights to more easily save their games. Current saves will automatically be moved to the new folder
  • Dexterity boosting potions now work correctly
  • Pressing the "Quick Combat" button again allows players to halt a current Quick Combat battle
  • Unit information during auto-combat will no longer be displayed
  • Removed the ability to use skills, defenses or engage in combat while currently moving on the battle arena
  • Issue fixed: melee units that approach targets but did not attack
  • Issue fixed: on the hero management screen, the hero properties button was blocked, but not grayed out
  • Issue fixed: in the "Hire" interface, the unit skills were not displayed in the unit information window
  • Button "Disband Unit" now works similarly to the "Heal" button – first the unit is selected, and then the Disband button can be pressed

Hotseat Mode Fixes

  • Issue fixed: inventory of the defending party could not be opened in Hotseat mode.
  • Issue fixed: In Hotseat mode, when the defending party is victorious, "Defeat" is mistakenly displayed, and "Victory" is displayed if the attacker has won
  • The Hotseat options have been fixed
  • Fixed: defending side could not use skills in hotseat mode.
  • Issue Fixed: The display of fog of war after using Alt+Tab
  • Fixed: if one player has researched a spell, no other players could research spells during the same turn
  • Fixed: if a map is restarted in hotseat mode, spell research is unavailable during the first turn
  • Units will no longer gain experience while moving on the map
  • The city guardian in a town can no longer be swapped with a unit in the visiting hero's party

Disciples III: Renaissance is the next title in the Disciples series and represents a leap forward in the evolution of the turn-based RPG/strategy genre. Building on the successes of the first two games, DIII introduces a host of new features as well as the compelling gameplay that made the previous titles such hits.

As a Lord of one of the fantastical races of Nevendaar you must fight to restore your deity's rule over your world. There are three playable races to choose from; the Empire, the Elven Alliance and the notorious Legion of the Damned.

For the first time in the series the gloriously ominous and notoriously gloomy world of Disciples is rendered in full 3D, allowing the player to experience this realm as it should be. Disciples uses its own Virtual Dream engine to render the stunning 3D environments

Key features:

  • Three playable races - The Empire, the Legions of the Damned and the Elven Alliance. Each race has its own unique units and city design.
  • Cities, locations, units and other game assets are now represented in full 3D.
  • Advances in the gameplay allow increased fluidity in multiplayer games and less downtime when playing alone.
  • A new upgrade system allows the player to assign attributes to your leaders. This RPG system employs inventories and new stats and abilities.
  • Visual representation of character's equipped armor, weapons and artifacts.

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