Fight Night Champion breaks the mold of what is expected in a single-player sports game. Players are introduced to an entirely new way to step between the ropes and experience the drama, emotion, excitement and tragedy of world championship boxing. Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing and redefines the single-player journey.
Featuring a refined physics-based animation system that incorporates improved locomotion, punching and stamina mechanics, Fight Night Champion enables users to move, attack and dodge with the speed and power of the best champions, contenders and pretenders in the world of boxing. In addition, an all-new control scheme, dubbed Full Spectrum Punch Control, delivers the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience that makes Fight Night Champion the most user-friendly title in the franchise's history.
Fight Night Champion will be the first title from EA Sports to include a single player narrative that draws the user into a focused story about an individual character. Written by Hollywood screenwriter, Will Rokos, Champion Mode will tell the story of Philadelphia born middleweight boxer Andre Bishop and will introduce videogame and boxing fans alike to a side of sports rarely explored in videogames.
Demo details (Feb. 1, 2011):
- Four Boxers/ Two Weight Classes/ Three Rounds
- Heavyweight - Ali vs Tyson
- Welterweight - Pacquiao vs Cotto
- Champion Mode trailer
- Play for 2 weeks
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