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Mark Leung: Revenge of the Bitch

Platform(s): PC
Genre: Role-Playing
Publisher: Uglysoft
Developer: Uglysoft
Release Date: Nov. 30, 2010

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Mark Leung: Revenge of the Bitch' v1.2 Patch Available NOW

by Rainier on Jan. 26, 2011 @ 5:00 a.m. PST

Mark Leung: Revenge of the Bitch is an RPG gone wrong, a fully playable parody inspired by Christianity, double rainbows, Kim Jong Il, flaming trolls and Final Fantasy, featuring characters and monsters that are bizarre hybrids of public figures and well-known characters.

Get the Mark Leung: Revenge of the Bitch v1.2 Patch off WP (4mb)

Included in this patch:

*Content changes from Patch 1.1 are included in Patch 1.2

Game Flow:
- Vitamin H has been added back to the game and is working correctly
- All hidden Bad Vegetables in towns now die permanently
- Removed the longcat texture from The Shocking Verdict, LLC. because apparently the texture was too long for some shitty computers to handle

- Abilities at Rank 3 are now working correctly

- Fixed 3 chests containing recovery items that were previously not openable

- Fixed a bug that causes the Australian Fundraising quest to be not completable if the final Random House Quest has already been completed.

- General stability improvements
- Added video and audio settings to the title screen. One of the features allow players to switch between windowed and full-screen mode before entering the game

Included in this patch:

Game Flow:
- Pirates A and B at the Bitchkraken fight will now fight for the player characters properly.
- Vitamin H has been removed from the game.

- The random number generator to determine chance is now working correctly. Players should see a general increase in accuracy.
- The Healer passive ability Light Inspiration is now working correctly.
- Added the Wait ability
- Increased experience gain and decreased difficulty for monsters in Downunder Forest.
- Reduced the damage of Garverfield's WTFBBQ Deathray by 25%

- Patrick 'Boo' Radley at Dublin Port will now offer the quest: "To Kill a F*ckingbird"
- Fixed a bug preventing Koalas from dropping Koala Pubes while the quest to collect them is active

- General stability improvements
- Loosened piracy measures (BUT WE STILL KNOW WHAT YOU'RE DOING)
- Interface optimizations
- Hidden audio options added to the title screen. To access them, press F5. (Need you guys to help test!)

There's Jhompson, a summonable character inspired by Jack Thompson and Illidan Stormrage, and McFunny, a boss character inspired by the Joker and Ronald McDonald. Recent events such as the subprime mortgage crisis also inspired a bank-themed dungeon and a cleric named Brother Lehman.

The idea for "Revenge of the Bitch" came soon after College Saga, Mark Leung's satirical video series. The Uglysoft team was formed with the help of the Polytechnic University of Hong Kong's School of Design. After several months of experimenting with game engines, the game's production team decided on Torque Game Engine Advanced. Production started in 2009. Originally, "Mark Leung" was conceived as a full game, but as the game story expanded, it was soon turned into an episodic series, with each episode carrying its own theme and sub-plot.

The second episode, "The Communist Manifesto," is now in conceptualization stage. Production is on track to starting in 2011. The plot will focus upon the two main religion's petty rivalry and Mark's latent Communist powers. New classes include Enchanter and Communist.

The game's soundtrack is scored by Leonard To and Matthew Myers. Background music for live action cinematics mostly uses stock music. Sound effects are arranged by various members of the production team. Mark Leung voiced many creatures that do not resemble common animals, such as the Bitchkraken and Goldman Sex, as well as some birds in the background. He also arranged all of the ambient tracks.

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