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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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It's All Life Until You're Dead

by Rainier on Oct. 4, 2011 @ 12:00 a.m. PDT

The Rage reviews seem to be all over the place, making me want to check it out for myself today. A lot of people don't seem to agree with the high scores, which happen to be from "early" reviews. Makes you wonder ... Sanford is slogging through our copy, probably wrap it up tomorrow, and by that time, I'll be able to pitch in as well. In the meantime, check our interview with id Software president Todd Hollenshead.

Our war in Stronghold Kingdoms is in its third week, and we seem to be gaining the upper hand. We opened a second front, flanking the enemy from the side, which divided its resources and gave us some momentum. This started because one of our allies had been getting railroaded, but with us declaring war on the same house, it took pressure off them and they've regained most of the ground they had lost.
The Rage reviews seem to be all over the place, making me want to check it out for myself today. A lot of people don't seem to agree with the high scores, which happen to be from "early" reviews. Makes you wonder ... Sanford is slogging through our copy, probably wrap it up tomorrow, and by that time, I'll be able to pitch in as well. In the meantime, check our interview with id Software president Todd Hollenshead.

Our war in Stronghold Kingdoms is in its third week, and we seem to be gaining the upper hand. We opened a second front, flanking the enemy from the side, which divided its resources and gave us some momentum. This started because one of our allies had been getting railroaded, but with us declaring war on the same house, it took pressure off them and they've regained most of the ground they had lost.
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