Archives by Day

October 2014
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Take On Helicopters

Platform(s): PC
Genre: Simulation
Developer: Bohemia Interactive
Release Date: Oct. 27, 2011

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'Take On Helicopters' Copy Protection Degrades Game Quality On Pirated Versions

by Rainier on Nov. 9, 2011 @ 2:52 a.m. PST

Built upon over 10 years of experience, Take On Helicopters immerses players within beautifully rich landscapes and an authentic helicopter experience.

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor. 

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data. 

Take on cutting-edge technology, helicopters modelled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics... 

Take On Helicopters!

In the latest instalment of Bohemia Interactive's line-up of immersive games, the player takes on the role of a civilian helicopter pilot. Harry Larkin's aviation business has fallen on tough times. Built up over decades, it's now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

One of the aspects of developing any game in this modern age is how to protect it, it’s widely known that as soon as any game is released there are those who are looking to download it for free, who for whatever reason feel that their right is to not pay for something despite all the thousands of hours that have gone into its development. Obviously game developers have a responsibility to themselves to try to protect their company’s future, but also a responsibility to the community that supports them by buying their titles, no gamer who has spent their hard earned money to buy a game wants to be playing MP against others who didn’t buy their game, no addon maker wants to have things they created over countless hours downloaded and used by people who didn’t buy the game it’s intended for. That is why we try to come up with unique and irrefutable ways to stop people from playing our games without paying for them, that’s why Take On Helicopters shipped with our unique antipiracy countermeasures.

Dating back as far as 2001 with the original Operation Flashpoint: Cold War Crisis developed by Bohemia Interactive, the antipiracy countermeasures have been unique and whilst not initially stopped the illegal downloader from playing the game they only get a small taste before many aspects of the game, including performance start to degrade, and as the original line from Operation Flashpoint stated “Original games don’t fade”, if you don’t buy, you don’t get to enjoy!

Bohemia Interactive deploys various antipiracy countermeasures in its titles and Take On Helicopters is no exception, some users have reported morphed/watery image degradation. The original version of Take On Helicopters does not suffer from this degradation of visual quality. Piracy is a big problem for Bohemia Interactive, as an independent PC developer, and we’re trying to focus our support as much as possible towards users of legitimate copies. Counterfeit copies of our games may degrade and, moral aspects aside, we certainly recommend only playing the original version. We have a free public demo version of Take On Helicopters in the development pipeline for those that prefer to test it before buying.

Key Features:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer in co-op & competitive scenarios

More articles about Take On Helicopters
blog comments powered by Disqus