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All Zombies Must Die!

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Square Enix
Developer: Doublesix
Release Date: Dec. 28, 2011

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'All Zombies Must Die!' (ALL) Also Coming To Xbox Live - New Screens

by Rainier on Dec. 1, 2011 @ 7:41 a.m. PST

All Zombies Must Die! is a quirky new zombie-blasting action game with a mix of weapons-based arena combat and light RPG elements.

Jim Mummery, creative director at doublesix says “After the success of Burn Zombie Burn, we’ve been looking forward to dishing up a new serving of undead craziness but this is no straight sequel.  All Zombies Must Die! has its own unique ingredients with weapons-based arena combat, weapon crafting, character development, a whole lot of questing and much much more – all mixed in with a huge portion of zombie action.“

A Gamer, a Girl, a Mad Scientist and an Alien are all that stands between 6 billion zombies and the world’s supply of delicious, supple brains. All Zombies Must Die! drops up to four players into the town of Deadhill, where they must blast their way through ranks of brain hungry monsters with a variety of weaponry while completing quests served up by the game’s insane storyline. doublesix is combining elements of action and role-playing, including character levelling, weapons crafting and numerous quests. The graphics reflect the silly yet sinister nature of the gameplay with a bright, comic style.

Antony Douglas, Digital Sales Director, Square Enix Europe comments, “All Zombies Must Die! has already received a great amount of interest from media and customers and we’re looking forward to working with doublesix on the XBLA launch.  Our signing of the game adds to our continued commitment to support great games from established and emerging developers.”


James Brooksby, Founder, doublesix adds, “The studio has been working very hard on All Zombies Must Die! for some time; it is our most ambitious project to date and we are thrilled it will be in the hands of the public very soon. We are delighted to be publishing the XBLA version with Square Enix and look forward to working with them on the game’s launch.”

Savvy survivors will utilize a combination of the surrounding environment and improvised weaponry to aid in their fight against an unrelenting army of terrifying, yet funny, zombies. As they progress, players will unlock new weapons, new characters and new arenas as well as the ability to customize both their characters and weapons.

Players will be racing from the undead hordes, unloading on them with handcrafted weaponry assembled from items found throughout the game’s levels, such as the Magma Storm Assault Rifle, Odin’s Toothpick Katana and the Dragon’s Breath Shotgun. Zombies can be shot, slashed, blasted, blown up, electrocuted, torched, irradiated and zapped in a number of horrifying and hilarious ways, causing them to drop useful items like ammo, armor and hamburgers.

All Zombies Must Die! unleashes the craziest digital zombie apocalypse via Xbox Live Arcade, PlayStation Network and Steam


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