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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Listen To Me, You Great Big Bubble-Headed Baboon

by Rainier on Feb. 12, 2011 @ 12:00 a.m. PST

My CrimeCraft experience has once again come to a screeching halt. After being banned four times for questionable reasons — not for hacking/glitching, which is rampant in the community — I played under an old friend's account (he'd left the game last year). Earlier this week, the developers figured it out, and sure enough, the next day, I was banned for account sharing.

I can hear you say, "Man, give it up already. They obviously don't want you there." Vogster's MMOFPS isn't a stellar game, but I have many friends there, and it was the only reason I kept coming back. In a sign of solidarity, most of my pals have quit CrimeCraft, and we will move on to APB shortly.

Most MMOs expand their world, but after more than a year, Vogster decided to cut the lobby in half and split players across two servers. It's not because there were SO many players; both servers run on low population most of the time. There are daily "server maintenance" downtimes, which don't resolve anything since additional server reboots ensue, sometimes multiple times a day. There is constant server lag, and European players are mixed with North American users, causing lag during PvP. There is also HackShield's inability to detect any hackers.

A quick Google/YouTube search yields tools to help you cheat in the game. Several Web sites list the number of people who are using their third-party hacks and in which game, but very little disciplinary action is taken in CrimeCraft. Two Web sites reveal that about 80 people are currently hacking in CrimeCraft — about 10% of the game's population. If you call out somebody for hacking, though, the GMs will tell you to not say anything in public and ask you to file a customer service ticket. Then they'll hide behind a "privacy policy," so they can't follow up.

Yes, let's all stick our heads in the sand ....
My CrimeCraft experience has once again come to a screeching halt. After being banned four times for questionable reasons — not for hacking/glitching, which is rampant in the community — I played under an old friend's account (he'd left the game last year). Earlier this week, the developers figured it out, and sure enough, the next day, I was banned for account sharing.

I can hear you say, "Man, give it up already. They obviously don't want you there." Vogster's MMOFPS isn't a stellar game, but I have many friends there, and it was the only reason I kept coming back. In a sign of solidarity, most of my pals have quit CrimeCraft, and we will move on to APB shortly.

Most MMOs expand their world, but after more than a year, Vogster decided to cut the lobby in half and split players across two servers. It's not because there were SO many players; both servers run on low population most of the time. There are daily "server maintenance" downtimes, which don't resolve anything since additional server reboots ensue, sometimes multiple times a day. There is constant server lag, and European players are mixed with North American users, causing lag during PvP. There is also HackShield's inability to detect any hackers.

A quick Google/YouTube search yields tools to help you cheat in the game. Several Web sites list the number of people who are using their third-party hacks and in which game, but very little disciplinary action is taken in CrimeCraft. Two Web sites reveal that about 80 people are currently hacking in CrimeCraft — about 10% of the game's population. If you call out somebody for hacking, though, the GMs will tell you to not say anything in public and ask you to file a customer service ticket. Then they'll hide behind a "privacy policy," so they can't follow up.

Yes, let's all stick our heads in the sand ....
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