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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Apparently She Has Certain Skills, Acquired At An Establishment In Shanghai

by Rainier on Feb. 28, 2011 @ 12:00 a.m. PST

"The Eagle" wasn't as epic as we had hoped, since a great part of the movie revolved around two people wandering around and looking for their esteemed emblem. It's still a fairly decent movie, but we had hoped for more large-scale battles. Instead there was a somewhat excessive amount of talking. Who knew?

This week kicks off GDC, which we will be attending, so there should be quite a bit of coverage coming up.

After playing Bulletstorm for a few days, I'm nearing the end, and while I've been enjoying it, I can't say that I would shell out $60 for it. It's quite obvious that People Can Fly, now part of Gears Of War developer Epic, is using the Unreal Engine and got its inspiration from the aforementioned game. There are many similarities, such as the identical firing mechanism, comparable character designs and the same way of jumping over obstacles.
"The Eagle" wasn't as epic as we had hoped, since a great part of the movie revolved around two people wandering around and looking for their esteemed emblem. It's still a fairly decent movie, but we had hoped for more large-scale battles. Instead there was a somewhat excessive amount of talking. Who knew?

This week kicks off GDC, which we will be attending, so there should be quite a bit of coverage coming up.

After playing Bulletstorm for a few days, I'm nearing the end, and while I've been enjoying it, I can't say that I would shell out $60 for it. It's quite obvious that People Can Fly, now part of Gears Of War developer Epic, is using the Unreal Engine and got its inspiration from the aforementioned game. There are many similarities, such as the identical firing mechanism, comparable character designs and the same way of jumping over obstacles.
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