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Men of War: Assault Squad

Platform(s): PC
Genre: Strategy
Publisher: Lace Mamba Global (EU), 1C Company (US)
Developer: Digitalmindsoft
Release Date: Feb. 25, 2011

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Men of War: Assault Squad' v1.81.2 Patch Available NOW

by Rainier on March 12, 2011 @ 2:59 a.m. PST

Men of War: Assault Squad is a stand-alone expansion that features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and – for the first time ever in the Men of War series – Japan) as well as increased realism and accessibility.

Get the Men of War: Assault Squad v1.81.2 Patch off WP (210mb)

Patch v1.81.2 release notes:

General

• Added new Panther 3d model
• Added new Achilles 3d model
• Added new M36 Jackson 3d model
• Added new M4A3 Calliope 3d model
• Added new Type 99 rifle 3d model
• Added new Type 99 sniper rifle 3d model
• Added new Type 99 light machine gun 3d model
• Added Type 2 rifle
• Added MP 3008 SMG
• Added MP 28 30 rounds mag SMG
• Added MP 28 50 rounds mag SMG
• Added Type 2 SMG
• Added the ability to plant cover to Japanese elite infantry
• Changed shaders to be further optimized
• Changed highlighting of selected units (credits to "L etranger")
• Changed Home Guard weapon layout
• Changed Japanese Stormtroopers weapon layout
• Changed Kamikaze to have better stealth
• Changed at-grenade of Russian assault SMG to RPG40
• Changed auto-cannons to be separated from light AA guns
• Changed medium AA guns to be separated from light AA guns
• Changed Homeland Fury special unit to have 3 types of infantry
• Changed U.S. Marines to carry M1 Garands instead of M1903
• Increased smoke grenade duration from 60 sec to 90 sec
• Increased smoke shell duration from 60 sec to 120 sec
• Increased rate of fire of Grease Gun
• Increased accuracy of Grease Gun
• Increased volume of G43 and G43 scope
• Increased range of binoculares from 150m to 180m
• Increased range of flamethrower from 20m to 25m
• Increased damage modifier of M12 Shotgun
• Increased uncover range of hidden units slightly
• Increased range of AA guns
• Increased accuracy of Bazooka Jeep
• Increased accuracy of 200mm rocket launcher
• Increased accuracy of 300mm rocket launcher
• Increased recharge time of M4A3 (105) from 18 sec to 20 sec
• Increased damage power of 300mm rocket slightly
• Reduced damage modifier of Thompson M1928 slightly
• Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec
• Reduced small arms damage modifier slightly
• Reduced accuracy of M19 slightly
• Reduced penetration power of Hetzer tank gun
• Reduced reload time of Hetzer from 6.5 sec to 6.0 sec
• Reduced information sharing range for vehicle AI from 80m to 50m
• Reduced information sharing range for infantry AI from 80m to 35m
• Reduced reaction time of AI from 0.5 sec to 0.25 sec
• Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh
• Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh
• Removed repair kits from ammo trucks
• Fixed missing shell ejection of cannons
• Fixed missing sound of SdKfz 222
• Fixed ammo start count of SdKfz 222
• Fixed missing interface damage display of Black Prince
• Fixed rear mgun limits of IS-2
• Fixed faulty use of the MP41 by the German sapper team
• Fixed 100mm AP shell to use AP mechanics
• Fixed 100mm APCR shell to use APCR mechanics
• Fixed 100mm HE shell to use correct 3d model
• Fixed 100mm shell sizes
• Fixed missing fuel barrels in Commonwealth ammo truck
• Fixed missing texture of model trash
• Fixed Japanese Home Guard icon
• Fixed Japanese Fieldcap LOD
• Fixed ammo start count of Iszuzu Mortar truck
• Fixed M10Wolverine armour
• Fixed missing APCR for Ke-Nu
• Fixed limits of 150mm Type 96
• Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled
• Fixed Wespe hit animation
• Fixed Comet hit animation
• Fixed M10Wolverine hit animation
• Fixed Pak 38 damage animation
• Fixed armor settings of M12 GMC
• Fixed some vehicle textures
• Fixed inventory ammo order of Ho-Ni I

Multiplayer

• Added 1v1 Road multi map
• Added 1v1 Snow Church multi map
• Added 2v2 Canyon multi map
• Changed attacker to see both lines of defences in frontlines when attack starts
• Changed planes to be not usable in 3v3 Frag Town multi map
• Increased ANZACs to 10 men
• Increased Marines to 10 men
• Increased Brandenburger to 8 men
• Increased Guards Rifle to 8 men
• Increased command points of SU-122 from 5 CP to 15 CP
• Increased command points of ISU-152 fom 5 CP to 30 CP
• Increased price of Japanese Stormtroopers from 350 MP to 355 MP
• Reduced price of P4G from 420 MP to 400 MP
• Reduced price of P4H from 650 MP to 600 MP
• Reduced price of Crusader from 360 MP to 350 MP
• Reduced price of Cromwell from 400 MP to 375 MP
• Reduced price of M4A3 Sherman from 500 MP to 450 MP
• Reduced price of M20 from 200 MP to 180 MP
• Reduced price of Chi-Nu from 420 MP to 400 MP
• Reduced price of T34-75 early from 360 MP to 350 MP
• Reduced price of T34-75 late from 420 MP to 400 MP
• Reduced price of Flak18 from 750 MP to 700 MP
• Reduced price of Hetzer from 550 MP to 500 MP
• Reduced price of IS-2 from 1600 MP to 1500 MP
• Reduced price of IS-3 from 2200 MP to 2000 MP
• Reduced price of SU-100 from 1300 MP to 1200 MP
• Reduced price of Ho-Ni I from 400 MP to 350 MP
• Fixed a small graphic issue with the flag slave icon in frontlines
• Fixed Winter Hills bridge to no longer break fully causing height-map issues
• Fixed small map issues
• Fixed crew member count on Ke-Nu
• Fixed missing edifices on 2v2 Heights multi map
• Fixed combat mode of 4v4 Lakeland multi map

Skirmish

• Changed Maxim into Degtyarev mgun in Soviet missions
• Changed unlocking of achievements so a higher difficulty will unlock a lower one
• Changed infantry call-ins to clutter less and stay together when moving to ordered position
• Changed map boarders to be more streamlined
• Disabled night effects on [Soviet Union] Smolensk to improve performance
• Reduced price of Flamer from 125 MP to 80 MP
• Fixed some map elements on [Soviet Union] Smolensk
• Fixed ammo type of PzKpfw 2 Luchs
• Fixed T-34 in skirmish to have full fuel
• Fixed AI not to shoot at unknown enemies (explosions etc.)
• Fixed small map issues
• Fixed some bad AI pathing on [Japan] Khalkhin Gol
• Fixed wrong USA skirmish hint on mission start (English localization)
• Fixed some localization issue in Japanese missions (English localization)

Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.

Players can get behind the controls of a tank to smash through obstacles, crush soldiers under their tracks and fire high-explosive shells at enemy emplacements, they can even take control of individual soldiers as they fight.  As in previous games in the series, Men of War: Assault Squad includes the unique "direct control" feature which enables players to be in command of any unit using the WASD controls, rather than pointing and clicking.

Men of War: Assault Squad Open Beta allows players to get the newest game in the Men of War series early and try the amazing gameplay. It features two factions from the full game, USA and Germany, a selection of classic maps to play on, redesigned game modes, and a variety of improvements.

New features:
  • Different historical settings and battlegrounds for every nation presented in the game allowing players to face distinct varieties of enemies and tactics
  • Unique hero units with powerful abilities such as increasing units' firepower, boosting morale or providing other advantages to defeat the enemy against all odds
  • Bonuses featuring remote controlled bombs that can flatten entire residential blocks, airstrikes to destroy incoming tank columns, special "For the Motherland!" charge attacks and many more
  • Improved and dynamic AI ensures that no two missions in the game will play out the same way, making each battle a new experience against an AI that really fights back
  • A great choice of various locations including Western Europe to Eastern Europe, North Africa and the Pacific area
  • The ability to play together with up to four friends in LAN or cooperative online play
  • New multiplayer maps and game settings
  • Improved multiplayer providing authentic use of equipment and vehicles
  • Overhauled infantry squads and the ability to purchase specific soldiers
  • More realistic weapon behavior and penetration values
  • A reworked artillery system providing innovative assault and defense strategies
  • New types of ammunition which increase the tanks' strength

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