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Rise Of Immortals

Platform(s): PC
Genre: Online Multiplayer
Developer: Petroglyph
Release Date: Spring 2011

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Rise Of Immortals' Closed Beta Starts In April, Sign Up Now

by Rainier on March 30, 2011 @ 8:56 a.m. PDT

Rise of Immortals is an online, free-to-play PC game that expands on the Multiplayer Online Battle Arena (MOBA) genre with new innovative features designed to appeal to both core and casual players.

Rise of Immortals is set in the world of Graxia, 300 years after the events of “Guardians of Graxia,” Petroglyph’s fantasy-based PC game released last year. Rise of Immortals features the popular action-strategy gameplay of traditional MOBA games, but adds enhanced socialization features, along with persistent character progression – a first for the MOBA genre. Instead of an account-based leveling system, players can advance their Immortals through a diverse, persistent skill tree, customizing and upgrading the characters to unlock unique abilities that persist from match to match.

In addition to today’s unveil of Rise of Immortals, Petroglyph also announced that signups are now open for the game’s upcoming closed beta test. Players interested in trying this innovative and enhanced MOBA-style game can apply today to be part of the online testing by visiting http://www.riseofimmortals.com. Petroglyph will continue to expand the beta test over the next several weeks, prior to the game’s official launch.

The closed beta test of Petroglyph's Multiplayer Online Battle Arena (MOBA) game, Rise of Immortals, is scheduled to begin Tuesday, April 5.

With the closed beta test beginning April 5, Petroglyph will expand the player base to an estimated ten thousand new testers. Anyone interested in participating in the closed beta test can now register.

In addition, Petroglyph also announced today that all participants in the closed beta test will receive the exclusive "Metal God" skin for the Immortal "Lazarus.” The skin, which includes a new model and textures, will be available exclusively for closed beta testers to enjoy both during beta, and as a complementary add-on to their account at release.

“We had a phenomenal showing at the Game Developers Conference earlier this month,” said Steve Wetherill, executive producer of Rise of Immortals for Petroglyph. “The positive reaction to Rise of Immortals by both press and industry leaders proved to us that there is great deal of interest in new MOBA-style games, particularly those that can expand the market beyond hard-core players. We look forward to the start of the closed beta test, and to using the feedback from players to further enhance the game as we move toward launch.”

Key Features:

  • 12 unique Immortals at launch with additional Immortals released on a regular basis
  • Persistent per-Immortal level progression and skill trees
  • Persistent artifacts for stat enhancements
  • Player versus Environment instances with collectable items
  • Player versus Player instances with up to 5v5 multiplayer
  • Persistent experience and leveling in both PvP and PvE instances
  • Collectible pets for combat and vanity
  • Account and Immortal statistics tracking
  • Player hub instances for socialization

Rise of Immortals is a free-to-play, micro-transaction-based online game that will be available via direct download. The game will launch with a dozen distinctive Immortals that players can further customize as they progress through the game. Items that can be purchased from the in-game store include new Immortal skins and consumable items like in-game boosters and elixirs. Post-launch, Petroglyph plans to release new content on a regular basis, including additional Immortals, arenas, skins, sound packs, pets and more.


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