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Super Street Fighter IV 3D Edition

Platform(s): Nintendo 3DS, Nintendo DS
Genre: Action
Publisher: Capcom
Developer: Capcom
Release Date: March 27, 2011 (US), March 25, 2011 (EU)

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'Super Street Fighter IV 3D Edition' (3DS) Sells One Million Units Worldwide

by Rainier on April 12, 2011 @ 8:19 a.m. PDT

Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV 3D Edition expands the action by allowing you to fight your friends around the world using the Nintendo Wi-Fi Connection service.

The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV 3D Edition. The console experience is now in the palm of your hand with rich new features that utilise the capabilities of the Nintendo 3DS to its fullest.

New to the franchise is the Figurine Mode, which utilizes the StreetPass feature of the Nintendo 3DS system, to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the series, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.

Super Street Fighter IV 3D Edition adds a visceral 3D depth effect and perspective, a fully featured online matchmaking system, the ability to play against other Nintendo 3DS owners with only one Game Card, and more new content for a refreshing, complete experience. Players can also utilize the system's Touch Screen to control their character, providing beginner players with a simple control scheme to enjoy the action. These features, possible only on the Nintendo 3DS system, have received high praise from users and have successfully expanded the audience for our fighting games. In capturing both new fans and longtime fans of the series, we were able to reach the one million unit mark for this title.

As always, we at Capcom will continue to pursue our "Single content multiple usage" strategy by making advancements on new hardware to maximize sales while leveraging our brands to bring maximum satisfaction to as many of our users as possible.


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