Team Assault: Baptism of Fire is a 3D turn-based tactical game where players take command of infantry squads to engage the enemy in intense close combat. Using an objective-control system, players must use wits and the geography around them to secure tactically important points and dominate the enemy. Although the combat system is turn-based, the game play can be as fast paced and dynamic as you’d like. Dynamic turns, counter actions and continual feedback keep you constantly engaged while still giving you enough time to make important decisions to change the course of battle!
Team Assault boasts an in-depth combat system that booth favors realism and exciting gameplay. Weapon accuracy and penetration, cover versus weapon penetration, recoil, encumbrance and wounded soldiers are only some of the included features. Also included are near limitless customization options. The included map editor and force creator will allow you to design finely tuned squads that perfectly suit your needs and command styles. A map editor is also included so constructing all new tactical puzzles and environments is possible as well!
Team Assault: Baptism of Fire has entered the beta stage of development and now need “a few good men” to help with beta testing! To apply for the beta, head over to the Slitherine Beta Page and submit your application.
- Area Control Gameplay – Control various key areas spread throughout the map to gain the tactical advantage.
- Realistic Combat - Weapon accuracy and penetration, cover versus weapon penetration, recoil, encumbrance and wounded soldiers and more!
- Turn-Based With Good Pacing – You’re never far from the action with dynamic turns, counter actions and continual feedback keeping you constantly engaged.
- Force Builder - Create your own custom squads with various gear and upgrades for endless customization.
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