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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Unreal Development Kit - May Beta Available NOW

by Rainier on May 13, 2011 @ 1:07 p.m. PDT

Epic Games launched the Unreal Development Kit (UDK), a free edition of Unreal Engine 3, providing the community access to the toolset like never before, and has now released an updated version, including iOS support.

Get the Unreal Development Kit May 2011 Beta off WP (1.2GB)

Epic Games, Inc. has released the May 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.

This month, we’d like to share a case study on using UDK for architectural previsualization. This story details how one university student created a highly realistic, interactive virtual walkthrough of a modern architectural schematic using UDK. In his first encounter with Unreal Engine 3, Luigi Russo created “realistically scaled models that you can walk inside, offering the best possible view of the project. UDK was a lot easier to learn than I could have imagined.”   

Have something cool to show us? UDK projects can be promoted to the community in the Works in Progress forum and the Released Projects forum.

It’s easy to sign up as a commercial UDK developer online. Have questions? Check out our FAQ.

Extensive UDK technical documentation is available at the Unreal Developer Network, and community members can share ideas, show off projects and learn from UDK developers like Psyonix and The Prometheus Team.

3D Buzz will soon release dozens of free video tutorials specific to UDK to complement the company’s existing Unreal Engine 3 video training modules. Over 100 Unreal Technology videos are viewable at the 3D Buzz web site free of charge.

Individuals and companies wishing to develop software for commercial purposes should refer to licensing terms. Commercial terms have been structured to make it easy for independent developers, start-up firms and seasoned professionals to use UDK with minimal financial barrier from concept to deployment.

Are you working on something you want the world to see? Display your work in the Project Show-Off forums.

Don’t forget, you can now purchase a commercial UDK license over the web. It’s easy and secure.

May Beta Upgrade Notes

Unreal Editor

  • You can now select multiple actors and transform them as a group!
  • http://udn.epicgames.com/Three/ActorGrouping.html
  • In light of the new actor grouping system, the old grouping system and group browser have been renamed to Layers.
  • The ability to toggle the visibility of specific in-editor sprite categories has been added.
  • Unreal Landscape now automatically performs LOD-independent lighting without artist input.
  • The editor now allows packages to be auto-checked in along with maps.

Unreal Kismet

  • Easily find and add named variables to your Kismet using the new "Named Variables" right-click sub-menu.

Mesh Painting

  • You can now copy and paste vertex colors when painting meshes.

Other Improvements

  • AnimSets can now be edited as a group from Unreal Content Browser.
  • Skeletal mesh import time has been drastically decreased.
  • Skeletal mesh compression is now per LOD, not per mesh.
  • Skeletal mesh actors can now be converted to SkeletalMeshCinematicActors without losing data.
  • It is now possible to view different UV channels in the Static Mesh Viewer without changing the Unreal Lightmass UV coordinate index.
  • The UV previewer in the Static Mesh Editor now defaults to LightmapCoordinateIndex channel when possible.
  • Unreal Cascade allows the removal of duplicate modules from the system via the Particle Systems context menu’s "Remove Duplicate Modules" entry.

 Updated UDN Pages

Community Links

System requirements

Minimum:

  • Windows XP SP2 or Windows Vista
  • 2.0+ GHz processor
  • 2 GB system RAM
  • SM3-compatible video card
  • 3 GB Free hard drive space
Recommended for Content Development:
  • Windows Vista 64 SP2
  • 2.0+ GHz multi-core processor
  • 8 GB System RAM
  • NVIDIA 8000 series or higher graphics card
  • Plenty of HDD space
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