Rift: Planes of Telara

Platform(s): PC
Genre: Online Multiplayer
Publisher: Ubisoft (EU), Trion Worlds (US)
Developer: Trion Worlds
Release Date: March 1, 2011 (US), March 4, 2011 (EU)

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'Rift' Content Update To Add New Features, Content, Facebook Integration

by Rainier on May 4, 2011 @ 3:10 p.m. PDT

Rift: Planes of Telara is an online game set in a world being torn apart by dimensional "rifts" that tear into the land of Telara, releasing powerful forces that threaten the very existence of the entire universe.

Adventure in the world of Telara as either a noble Guardian or technomagical Defiant and enter a dynamic fantasy where 8 primal forces battle for control in an ever-changing landscape. Build your own class using the Ascended Soul system, embark on epic conflicts that bring you into the story, battle others in exhilarating Player vs. Player combat, achieve new heights of power by tackling epic raids, and so much more.  

Rifts and other dynamic events can be triggered by players, scheduled by the development team, or even occur spontaneously. Dynamic events within the game can lead to a range of changes across the world, including everything from minor events to dramatic shifts in the game’s landscape and the opening of new areas. Players will connect with hundreds of thousands of other gamers to battle creatures overrunning the world, as well as each other.

In Rift 1.2 “The Spoils of War,” Trion adds Facebook integration, a new type of instanced content called a “Sliver,” additional zone events, and several in-game features, including a Looking-for-Group system, an additional role, and a Wardrobe.

With Facebook integration, players can open a rift from the Plane of Bragging Rights by updating their profiles with screenshots, YouTube video links, and Achievements directly from in-game. The update also introduces “Slivers,” 10-person raids that put players in alternate realities where invaders from the planes have “won” and Ascended must fight to set things right.

In advance of Rift 1.2, Trion is kicking things off today with the Spoils of War prelude. Earth and Fire rifts are opening unexpectedly all across Telara, spilling forth mysterious fragments of golden dragon eggs along with the usual monstrosities. Daily quests in Meridian and Sanctum offer special rewards to those Ascended who attempt to solve this planar conundrum.

Full list of Rift 1.2 Features:

  • Facebook Integration – Post updates, screenshots, or Achievements from Telara directly to your Facebook profile!
  • Looking for Group– Automatically form groups for dungeons, rifts, and group quests.  Complete random expert dungeons for additional bonuses, both for the daily player and the weekend warrior!
  • Wardrobe – Players can configure up to five outfit slots to choose between - look however you want, and break out those costume items.
  • New Ascended Powers – Omen Sight (Guardian) and Quantum Sight (Defiant) reveal openings to Slivers and even more in the future.
  • Additional Role – By popular demand, players can purchase a 5th role for even more class flexibility.
  • Many UI Improvements –Auction House, Crafting, and Artifacts all receive useful new refinements.
New Content in Rift 1.2:
  • Gilded Prophecy Sliver – Rift extends its support of 10-player raids to this new type of instance! Fight against Golden Maw cultists from another reality to prevent them from gaining relics of vast power.
  • New Dynamic Content – Two new raid rifts, one new expert group rift, rifts specifically designed around rewarding crafters, and easier access to expert group rifts.
  • New Zone Events:
    • Planar Chill – Control strategic locations in Iron Pine Peak against planar onslaught
    • Scourge of the Sands – Defend precious resources as they are moved to critical locations in Shimmersand Desert, then launch a counter attack
    • An Eye for an Eye– Guardians and Defiants summon their respective champions in order to defeat the Colossi in this end-game brawl.

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