Catherine's core themes — those of free will, the delicate nature of relationships and the choices we make within them — marry perfectly with the intense, terror-filled gameplay that serves to accurately reflect Vincent's growing sense of anxiety. It is an experience wholly unlike any to come before it. Vincent likes his girlfriend. Katherine is pretty, smart, and successful. Trouble is, she's starting to talk about long-term commitment, which is something Vincent's spent his entire life avoiding.
With new complications the furthest thing from his mind, Vincent heads out for his regular night of drinks with his friends. Little does he know that he's about to be blindsided by a beautiful, seductive, irresistible freight train named Catherine.
Suddenly, he's hung over in bed next to the most beautiful woman he's ever seen, unsure about the previous night's events. Was it just making out, he wonders, or did something more serious happen between them? Should he tell Katherine? Will he ever see Catherine again? Vincent's about to find that a stumble on the staircase of love can turn into a horrific, fatal plummet.
The new video highlights the two opposing forces of the love triangle central to the game's unprecedented story. Vincent, the protagonist, wants nothing more than for things to stay as they are: simple and manageable. Katherine, his girlfriend of five years, wants more--marriage, a family--the whole nine yards. Catherine, someone Vincent meets just as the game begins, is, by design, the perfect destabilizing element. She surprises Vincent with her shared philosophy on relationships while at the same time being irresistibly beautiful. One represents the familiar; stable and dependable. The other represents the thrill and danger of the unknown. Do you know which you prefer?
- The Horrors of Love-Vincent's waking fears, doubts, pressures, and growing guilt about commitment and fidelity now gleefully follow him into his dreams, manifesting as horribly disfigured monsters and a ticking clock.
- Between a Rock and a Soft Place-The player must navigate Vincent through heavy moral decisions. As in real life, hardly anything is black and white.
- The Nightmare of Your Dreams-Famed character artist Shigenori Soejima and master composer Shoji Meguro create sights and sounds unlike anything else.
- Escape With or From a Friend-Local competitive and cooperative multiplayer modes ensure that the many thrills and horrors of racing through twisted stages can be enjoyed by more than one player and add hours of extra gameplay to the overall experience.
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