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SOL: Exodus

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action/Adventure
Developer: Seamless Entertainment
Release Date: 2011

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'SOL: Exodus' (ALL) Announced

by Rainier on July 20, 2011 @ 10:27 a.m. PDT

SOL: Exodus will deliver epic space battles featuring enormous capital ships, hordes of spacecraft and beautifully rendered planetary battlegrounds in an action-packed presentation reminiscent of iconic sci-fi TV shows and movies.

In SOL: Exodus, players will assume the role of fighter pilot in a battle for the survival of the human race, commanding their multi-purpose tactical fighter in battles across the most recognizable landmarks in our Solar System. Together with a squadron of wingmen, they will dogfight in the rings of Saturn, engage enormous capital ships around Neptune, thwart a trap in the chaotic, intense atmosphere of Jupiter, and much more!

“With SOL: Exodus, players will enjoy gameplay staples of the genre such as dogfighting and engaging giant capital ships,” said Creative Director Stockman. “But we’ve also introduced some unique special abilities for added mission depth and interactivity. I’ll be talking more about those as we get closer to launching later this year.”

“It’s not just a coincidence that this project is coming together in Austin, where the Wing Commander series was born back in the 1990s,” said Studio Director Magaha. “Austin has really become a hub for determined indie developers. I think we’ve got some of that maverick personality in this team; we’re just driven by the goal of making this game great.”

The Seamless team is led by game industry veterans Dan Magaha (Firaxis Games/2K/NCsoft) and Chris Stockman, design director on the mega-hit Saints Row for Xbox 360.


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