Rise Of Immortals

Platform(s): PC
Genre: Online Multiplayer
Developer: Petroglyph
Release Date: Spring 2011

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'Rise Of Immortals' Launches Open Beta

by Rainier on July 5, 2011 @ 8:30 a.m. PDT

Rise of Immortals is an online, free-to-play PC game that expands on the Multiplayer Online Battle Arena (MOBA) genre with new innovative features designed to appeal to both core and casual players.

Rise of Immortals is set in the world of Graxia, 300 years after the events of “Guardians of Graxia,” Petroglyph’s fantasy-based PC game released last year. Rise of Immortals features the popular action-strategy gameplay of traditional MOBA games, but adds enhanced socialization features, along with persistent character progression – a first for the MOBA genre. Instead of an account-based leveling system, players can advance their Immortals through a diverse, persistent skill tree, customizing and upgrading the characters to unlock unique abilities that persist from match to match.

In addition to today’s unveil of Rise of Immortals, Petroglyph also announced that signups are now open for the game’s upcoming closed beta test. Players interested in trying this innovative and enhanced MOBA-style game can apply today to be part of the online testing by visiting http://www.riseofimmortals.com. Petroglyph will continue to expand the beta test over the next several weeks, prior to the game’s official launch.

Petroglyph opened the doors to its free-to-play Multiplayer Online Battle Arena (MOBA) game, Rise of Immortals, for an open beta test, commencing the final phase of testing and development before the game’s release in the coming weeks.

In addition, Petroglyph also announced today that anyone who participates in the open beta test will receive 1,000 Petroglyph Coins at commercial launch (worth over $10), and an exclusive Immortal skin. The Immortal skin, a dazzling gold version of the robot-suited Psychozen, named “The King of Bling,” will be available exclusively for open beta testers to enjoy both during the open beta, and as a complementary add-on to their account at launch.

“Petroglyph, with the help of thousands of our fans, has been testing the game in a closed beta for several months now. We're finally ready to show the game to the world as we polish it for launch,” said Steve Wetherill, executive producer of Rise of Immortals for Petroglyph. “Beta players will see ground-breaking features that we’ve added to the game and which are new to the MOBA genre. From player versus environment maps to character persistence, we’re confident that both MOBA newcomers and MOBA fans will find Rise of Immortals to be a fantastic new game.”

Anyone interested in participating in the open beta test can register, and will be immediately invited to download the game and start playing.

Key Features:

  • 12 unique Immortals at launch with additional Immortals released on a regular basis
  • Persistent per-Immortal level progression and skill trees
  • Persistent artifacts for stat enhancements
  • Player versus Environment instances with collectable items
  • Player versus Player instances with up to 5v5 multiplayer
  • Persistent experience and leveling in both PvP and PvE instances
  • Collectible pets for combat and vanity
  • Account and Immortal statistics tracking
  • Player hub instances for socialization

Rise of Immortals is a free-to-play, micro-transaction-based online game that will be available via direct download. The game will launch with a dozen distinctive Immortals that players can further customize as they progress through the game. Items that can be purchased from the in-game store include new Immortal skins and consumable items like in-game boosters and elixirs. Post-launch, Petroglyph plans to release new content on a regular basis, including additional Immortals, arenas, skins, sound packs, pets and more.


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