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Eve Online

Platform(s): PC
Genre: Online Multiplayer
Publisher: CCP
Developer: CCP
Release Date: May 6, 2003 (US), May 23, 2003 (EU)

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'EVE Online' Getting Localized By Nexon For Japanese Market

by Rainier on July 7, 2011 @ 9:45 a.m. PDT

EVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict.

EVE is a massively multiplayer game, set in a world of galactic proportions. This online universe is governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict. Your mission is to establish yourself as a major competitor, trusted by your friends, feared by your enemies. To accomplish this, your principle tools -- apart from an impressive array of sophisticated equipment, customizable space ships and in-game corporations -- will be your natural business acumen, social skills, Machiavellian thinking and cunning combat strategies.

Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With nearly a quarter of a million subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

Continuing with CCP’s international growth plans, the company has targeted one of the largest online games markets to expand the EVE property. “Japanese players have always been an essential part of the EVE Online community,” said CCP CEO, Hilmar Veigar Pétursson. “Having considered Nexon’s excellent reputation as Asia’s leading game developer and publisher, they were the obvious choice in who the best possible partner would be to help us make the game more accessible to our growing fan base in Japan.”

Localized services for Japanese players will enable them to access the game in their native language through the Tranquility server, which currently plays host to over 350,000 subscribers from around the world in three languages: English, German and Russian.

“We are pleased to have this opportunity to be a part of CCP’s ongoing plans to provide premium services to their subscribers,” said Seung-Woo Choi, Nexon Co., Ltd. “Our shared commitment to quality and excellence is the ultimate cornerstone from which to build an even greater gaming experience for Japanese video game enthusiasts.”

While CCP will continue to develop and manage the game, EVE Online will be added to the ever-expanding portfolio of titles available through Nexon’s portal site, utilizing Nexon’s billing system and supported by the company’s expertise in the areas of regional marketing and promotion. 


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