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Havok Acquires 3D Game Engine Provider Trinigy

by Rainier on Aug. 8, 2011 @ 11:30 a.m. PDT

Havok announced that it has entered into a definitive agreement to acquire 3D game engine provider Trinigy, whose Vision Game Engine has been used by a broad range of games and simulation companies and is available on all major platforms.

With the addition of the Vision Engine, Havok’s modular technology portfolio now expands to include a full line of production tools including rendering capabilities.

The integration of Havok technologies with the Vision Engine will provide a powerful and customizable platform that will enable teams of all sizes to deliver compelling content and experiences across multiple devices and operating systems.

“We are delighted to acquire this highly experienced, proven team,” said David Coghlan, Managing Director of Havok. “This acquisition will extend the reach of both companies’ technologies across new geographies and market segments. We are excited by the opportunities that the combination of Havok and Trinigy will bring as the industry continues to broaden in terms of target platforms, markets, budget sizes and distribution models.”

“The team at Trinigy is very excited by the opportunity to join Havok,” said Felix Roeken, General Manager of Trinigy. “Havok and Trinigy have been partners for a number of years and both companies share very similar philosophies about how technology should be built and delivered to customers. We are confident that this acquisition will be very positive for Trinigy’s customers and employees.”

The transaction is expected to close by mid-August and once completed, Havok will begin executing the planned integration of the two companies' development teams, operations and customer support organizations to ensure both a smooth transition and immediate value for customers and partners. The Trinigy Vision Engine will be re-branded and known as the Havok Vision Engine.

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