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Kung Fu High Impact

Platform(s): Xbox 360
Genre: Action
Publisher: Black Bean Games (EU), Ignition Entertainment (US)
Developer: Virtual Air Guitar Company
Release Date: Nov. 15, 2011 (US), Nov. 25, 2011 (EU)

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Kung Fu High Impact' (X360) - New Screens

by Rainier on Sept. 16, 2011 @ 3:22 a.m. PDT

Kung Fu High Impact is the first of its kind for Kinect for Xbox 360--a side-scrolling brawler that uses the peripheral's incredibly accurate body tracking technology to insert the real image of the player on screen.

"Black Bean Games is excited that our first simultaneous worldwide release will be a fresh, innovative, and terribly cool game for Kinect," said Luisa Bixio, managing director of Leader Spa, the company holding the Black Bean Games publishing label. "Today it would be impossible to replicate this game as it is on any other platform; we asked Virtual Air Guitar Company to tailor this fantastic concept to Kinect for Xbox 360, trying to achieve something unique. We believe we've got it."

The gamer will be literally transported into the action, as he or she will be able to see real-life combat movements interacting with the enemies and objects on screen.


"Kinect for Xbox 360 truly allows developers to push the game-design envelope with completely new gameplay concepts that appeal to a wide variety of players, and we're elated to work with Black Bean Games and Virtual Air Guitar Company to bring this riotously enjoyable, family-friendly romp to living rooms across the Americas this fall," said Lokesh Dhar, senior vice president at UTV Ignition Games.

With a wide range of game modes to discover, a memorable story in the spirit of classic Kung-Fu films, compelling survival challenges, and a wild multiplayer mode, Kung Fu High Impact delivers pure fun as well as a challenging gaming experience to test your fighting skills and burn calories in the privacy of your living room.

"I'm extremely excited to announce Kung-Fu High Impact and the cooperation between our companies. Whether you are looking to feel epic  by smashing immediately responsive enemies through the air, brawl against your friends and family, or simply get a six-pack into the works while having fun, Kung-Fu High Impact will be ready to put you into the action," said Teemu Mäki-Patola, the CEO at Virtual Air Guitar Company.


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