Shooter fans who haven’t discovered the pleasure of twin stick destruction deserve an entry point.
Developed, coded, and designed by indie developer Rob Hale, who decided that after ten years of making games for other people he’d finally make one for himself, Waves was built from the ground up to be accessible, yet require mountains of skill to master.
“I wanted to make an action game that didn’t punish you if you weren’t part of the twin-stick elite, but also let shooter fans really test their skills. Everything else has been abandoned in the pursuit of making the world’s best twin-stick shooter. There are no space marines in my game.”
In Waves, the player controls a heavily armed ball. The goal is to clear the board of enemies while racking up a big fat Combo with swift kills and well timed Bombs and if it all gets a bit too much you can use your “Time Buffer” to slow down the action and turn defeat into victory. Players can compete across five different game modes with online high-score tables and Achievements in their pursuit of perfection.
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