The demanding Project Aces development team at Namco Bandai Games Inc. in Japan weren’t satisfied. They wanted more from the series. They wanted planes that tore apart limb from limb right in front of your face, spewing their oil lifeblood across the sky. They wanted to scrape the streets and dodge the steel skyscrapers of real world cities at blistering speeds, in an enthralling war drama that spanned the globe with a web of intrigue. They wanted players to pick up the controller and become deadly combat pilots in seconds, pulling off breathtaking kills at impossible speeds, and doing battle online in a multiplayer sky littered with fiery supersonic debris. What they wanted was steel carnage in the sky.
Ace Combat: Assault Horizon is not a sequel in the Ace Combat series, but a complete rebirth, a phoenix from the ashes flying at three times the speed of sound. The Project Aces team is building Ace Combat: Assault Horizon from the ground up, with new technology fueling their passionately realized vision of a game that puts players in the dark heart of the fight like no aerial combat game has done before.
Featuring a story written by New York Times’ bestselling military author, Jim DeFelice, writer of Leopards Kill and Threat Level Black, Ace Combat: Assault Horizon puts players in the shoes of a top gun pilot in an international task force. The engaging war drama will span real-world locations, such as Dubai and Russia, and incorporate new categories of aircrafts, including super-sonic jets and the introduction of the attack helicopter, door gunner and more.
Ace Combat: Assault Horizon introduces a revolutionary close-range assault system that delivers high-speed acrobatics and one-on-one encounters to make dogfights more tense and exciting. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer.
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