The Dead Linger

Platform(s): PC
Genre: Action/Adventure
Developer: Sandswept Studios
Release Date: 2012

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'The Dead Linger' Announced

by Rainier on Jan. 8, 2012 @ 4:53 a.m. PST

Too long has the zombie genre been tainted — infected, if you will — with the invincible survivor, the invisible wall, and the non-threatening ghoul. But no more. You will learn to truly survive the relentless dead. Alone, or with those closest to you, the future of this world is in your trembling hands.

It is not another one of the mindless stories you’ve been told, where you fire blindly into the zombie apocalypse, standing safely on the sidelines. It is not the story of brainless zombie slaughter and unmitigated gore, nor is it the story of your machine-gun laden victory over the hordes.

The Dead Linger is the story of you. It is a story of true survival. Your survival.

Fortifying your hideout and scavenging for supplies in a truly endless world. Cooperating with the other survivors… or being forced to fight them off. It is the tale of the fully realized zombie outbreak, where you, the survivors, are left to form, ignore, or destroy the final tethers of civilization, contending daily with walking corpses seeking your very flesh.

The last alive have inherited the rotting remains of a dead world.

Key Features:

  • Explore an infinite world, full of the restless dead
  • Slay the undead hordes, with whatever you want
  • Use any weapon, item, object, and machine you can imagine
  • Survive the apocalypse your way, true multiplayer survival horror
  • $20 during Alpha only
  • Once purchased, all future updates are free

The infection grew fast and strong. You don’t know when, or where. It just showed up, right at your doorstep. Your neighbor’s doorstep. Your friend’s doorstep. An ember, the virus, it burned somewhere in the night, and it spread like wildfire across the planet. What is left is merely ashes — barely a flicker of hope remaining… It appears to have claimed the world right out from under you. Well, almost. You are still living. The good kind of “living.”

Speaking of flame, don’t light that lantern. You should know by now it draws them near. Keep the lights out at night, not that there’s much power to go around as it is. But if they do come, get out. If you get into a bind, just remember, the headless zed is the only dead. Lay low and you should be safe, or as safe as you can be. You can always take the car if it gets a little too crowded, a little too fast. The road should be clear from here to the next city. You hope.

You’ll survive, even if it’s only a little bit longer. You can always survive… Just a little bit longer. Increase your chances — bring a few friends along. More eyes, more guns, and more hands to move barricades. It might also help if you come across other folks who always want… Just a little bit more. Watch out for the greedy ones. And be careful of the clumsy guys with the good intentions. A careless mistake can bring a thousand zombies on top of you in seconds. A gunshot, or a car alarm. Always know your exits; the closest window, the alley to your left, the nearest farmhouse, the next city. Run into the woods, if you really have to. There shouldn’t be too many out there. Not the human type, anyway.

You know it got the animals too? Jumped species pretty quick. For a virus so smart, they seem pretty dumb, don’t they? Just remember to be careful. You’ve got a good head on your shoulders. It’d be a shame if someone had to lop it off. But hey, you’ll be all right.

There is always hope.


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