Kyle Holdwick, Creative Director on Distance , explains: "We’re starting fresh with Distance and rethinking almost every aspect of the game. Nitronic Rush was a student project and in many ways only a prototype for what Distance will become. All of the major things that the fans loved from Nitronic Rush will be making an appearance again like the car mechanics, obstacles, and the general feel of the game, but we're also improving upon the world and atmosphere. The city in Distance is much more detailed and has a dark, mysterious past. We're also including multiplayer, an in-game level editor, and several other fan requested features from Nitronic Rush."
In an effort to remain independent, the team recently launched a Kickstarter campaign. The campaign video reveals never before seen gameplay footage as well as industry veterans backing the project. Cliff Bleszinski was a fan of Nitronic Rush and shows his support for Distance . "I think it's going to be a fantastic game. They're very talented guys and they deserve your support." said Bleszinski. Aaron Hightower, lead programmer for San Francisco Rush 2049 arcade, also shows his support saying "Please, try and support this Kickstarter and let's see what they're going to do next."
All backers receive the game's early beta, access to a private discussion community, and their name in the game's explorable credits level. Other rewards include a Kickstarter exclusive vehicle, the soundtrack, a physical box for the game, and even a full-sized arcade cabinet built exclusively for the game's controls.
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