Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
A huge and humble thank you to everyone who has supported Project Eternity over the past few months! We're overwhelmed by the over $4.3 million dollars raised to create the project, and we'll continue to be hard at work to get the game ready for everyone in 2014.
If you missed out on the crowdfunding phase, you can still get involved for a limited time through our Slacker Backer option.
Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.
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