In this dynamic new title, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife.
Set in the deceptively idyllic town of Bright Falls, Wash., “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.
Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.
PC gamers will face the darkness in stunning high-resolution graphics, refined and enhanced PC features and support for stereoscopic 3D and multiscreen. “We’ve done our best to do justice to the PC version and do things the way they should be done for PC. The PC version looks absolutely beautiful. We’re bringing the game to life in a whole new way,” says Markus Mäki, CTO at Remedy.”
With our history of PC titles, such as Max Payne, Max Payne 2 and Death Rally, Remedy has always wanted to bring a PC version of Alan Wake to the gamers’ fingertips. Now we can! We’re glad to be able to self-publish the title on Steam and work with Nordic Games to bring Wake to retail.
We’re very proud of what we’ve done so far with Wake – but for gamers who’ve always wanted the “every setting maxed out” experience, the modern PC hardware takes Alan Wake to new heights… and we bring the high definition goods. Believe it: You’ve never seen Alan Wake looking like this.
The Key PC Version Enhancements
- Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than ever before
- Refined and fully configurable mouse and keyboard support (or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!)
- A wide selection of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios
- Multithreaded engine that takes advantage of quad core CPUs
- Additional options our fans have sought after, such as field of view adjustment as well as “hide HUD”.
- Works with AMD Eyefinity 3D 3-screen mode
- Works with NVIDIA NVISION2 Stereoscopic 3D
- Intense psychological thriller. “Alan Wake” delivers a deeply psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
- Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
- Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
- Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as Twin Peak and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
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