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Game Of Thrones

Platform(s): PC, PlayStation 3, Xbox 360
Genre: RPG/Action
Publisher: Focus Home Interactive (EU), Atlus U.S.A. (US)
Developer: Cyanide studios
Release Date: May 15, 2012

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Game Of Thrones' (ALL) Pre-order Gets You Art Book

by Rainier on Feb. 23, 2012 @ 7:16 p.m. PST

Game of Thrones is an action RPG based on the internationally bestselling A Song of Ice and Fire series of books by George R. R. Martin and critically acclaimed HBO television series, Game of Thrones.

With an original story written under the supervision of Martin, "Game of Thrones" promises to deliver the ultimate interactive role-playing experience for fans.  The game is filled with familiar locations straight from the pages of the beloved fantasy saga along with the likeness of some actors portrayed in the series.

With over 15 million books sold worldwide and a hit television adaptation that was the winner of two primetime Emmy awards, the A Song of Ice and Fire series is one of the most popular fantasy franchises of all time.  Now fans will have a chance to not simply read or watch the series, but to take an active role in the new riveting drama as it unfolds.

Only available from select retailers while limited supplies last, the "Game of Thrones: Visuals from the RPG" art book stands as one of ATLUS' finest bonuses to date, offering sixty-four full color pages of sketches, renders, photos, and screenshots from the game accompanied by compelling text and commentary from the game's developers.  The book will also include rare behind the scenes materials, like a portrait of the development team signed with a special message from author George R. R. Martin himself.  The art book--measuring 8.5" wide and 11" tall--is hardbound, meticulously composed, and printed on premium stock, a true labor of love worthy of the series and its fans.

"'Game of Thrones: Visuals from the RPG' represents one of the most elaborate, expensive bonuses we have ever offered," commented Tim Pivnicny, Vice President of Sales and Marketing at ATLUS.  "Everything about this premium art book is above and beyond the typical pre-order bonus, and all at no additional cost to the customer.  Its larger dimensions, page count, hardcover binding, and exceptional print quality are more in line with what fans would expect from a Deluxe Edition extra or a separate purchase, which is why it will only be available at select retailers and quantities will be extremely limited.  The A Song of Ice and Fire series of books and the Game of Thrones TV series are as special to us as they are to the millions of fans around the world; we are thrilled we can offer this unique bonus to complement the first major video game release based on the franchise." 

In this 30-plus hour action RPG, players will enter the gritty and medieval fantasy world of Westeros.  As one of two original characters with disparate motivations, both former soldiers of Robert's Rebellion, players will forge alliances and wage battles as they play a pivotal role in the ongoing war for power of the Seven Kingdoms.  Their journey will span numerous quests, during which they will interact with many characters and make key decisions that impact the realm.

Standing before the majesty and bitter isolation of the Wall or walking through the streets and alleys of King's Landing, players will not simply pass by locations and characters integral to the series; they will explore and interact with them, meeting and learning about the people and history that defines them and their importance.  Key decisions and major events will have meaningful impact on Westeros, allowing the player to witness how the game world evolves over time based on their actions or inactions.  Moreover, "Game of Thrones" introduces an innovative "active slowdown tactical combat engine" in which combat mirrors the series' thoughtful approach to war and politics: fighting slows but never stops entirely, forcing the player to make quick, pressured choices before their enemy strikes again.


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