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Nintendo

Platform(s): Game Boy Advance, GameCube, Nintendo 3DS, Nintendo DS, Wii, WiiU
Genre: Hardware

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Nintendo Prevails In Patent Infringement Lawsuit

by Rainier on March 2, 2012 @ 6:55 a.m. PST

Nintendo Co., Ltd., an interactive entertainment company based out of Kyoto, Japan, manufactures and markets hardware and software for its Wii, Nintendo DS and Nintendo DSi systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 3.1 billion video games and more than 526 million hardware units globally, including the current-generation Wii, Nintendo DS and Nintendo DSi, as well as the Game Boy, Game Boy Advance, Super NES, Nintendo 64 and Nintendo GameCube systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.

IA Labs had alleged that the Wii Balance Board accessory and Wii Fit and Wii Fit Plus software infringed on one of its patents (U.S. Patent No. 7,121,982).

“Nintendo has a passionate tradition of developing innovative products while respecting the intellectual property rights of others. We vigorously defend patent lawsuits when we firmly believe that we have not infringed another party’s patent. We refuse to succumb to patent trolls,” said Rick Flamm, Nintendo of America’s senior vice president of Legal & General Counsel.


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